Official Battlefield 3 Thread

Dirty Mcdrawz

Your girl loves em....
Joined
May 3, 2012
Messages
11,282
Reputation
1,111
Daps
24,996
Lo9US.jpg
 

Tom

Banned
Joined
May 8, 2012
Messages
12,275
Reputation
-359
Daps
7,007
Reppin
They see me trolling, they hating.....
Does the PC version of BF3 really look like that?

Why the hell is BF4 being released on current gen systems :why:


I'd rather wait til next gen for the next installment, BF3 pushed the limits as far as it could go on consoles
 

Klyk21

Hate is Rising, Love is Dying....
Joined
Jul 27, 2012
Messages
8,193
Reputation
910
Daps
15,736
Reppin
Atlanta, Ga
glad i traded this shyt in for crysis 2. Crysis 3 is going to be insane!!! May have to build another pc for it
 

Jet

Banned
Joined
May 4, 2012
Messages
1,110
Reputation
35
Daps
799
Incoming Battlefield 3 Server Update Rebalances Gunship, Fixes Knife Glitch and Much More

Battlefield 3 will see a brand new update tomorrow, October 11, across the Xbox 360, PC and PS3.

DICE writes on the Battlelog, “A new server update for Battlefield 3 is rolling out tomorrow on all formats, bringing more balancing tweaks to the Armored Kill gunship and the long awaited option to remove the minimap in Hardcore mode.”

Players should see the update take effect by 08:30 UTC October 11th. DICE also adds, “6 hours on consoles for these updates to be rolled out to all servers worldwide. On PC you should see these updates in about 24 hours on a majority of the servers.”

Check out the full change list below!

Gunship balance tweak in Rush mode

The Armored Kill gunship received major tweaks already in the last server update. We are now further tweaking it based on community feedback. It now only respawns after the attackers have destroyed an M-COM in Rush.

Rationale: The gunship has been a bit overpowered and spawning too fast in Rush, especially on servers running modified vehicle spawn times. This tweak makes the gunship only spawn for the attackers after each crate, except the initial spawn on round start. In effect, this means that after the gunship is destroyed, a new M-COM needs to be destroyed before the gunship can respawn at all.

Gunship balance tweak in Conquest mode

The gunship will always have a 60 second spawn delay in Conquest no matter the server spawn delay setting.

Rationale: The gunship has been spawning too fast on servers running modified vehicle spawn times, making it hard to regain control of the flag controlling the gunship. This tweak will make the gunship spawn every 60 seconds independent of server settings.

Option to remove minimap in Hardcore mode

We now allow disabling the minimap in Hardcore mode.

Rationale: It’s been a requested feature from the community to be able to remove the minimap in hardcore mode. We are now adding a new preset on consoles for server admins to use called “Hardcore no map” which disables the minimap and keeps the rest of the Hardcore settings intact. On PC, you disable the minimap with the server command “vars.minimap false” that is now permitted on Hardcore servers. Enjoy!

Improved server stability

Improved connectivity between game servers and the back end, significantly reducing the number of times a server times out and kicks players.

Knife takedown fix

Fixed so that there can be multiple knife kills at the same time on a server.

Rationale: We had a bug where only one knife takedown could take place at any one time on one server. If you attempted a knife takedown at the exact same time as someone else on the server, the takedown animation wouldn’t play, and your opponent wouldn’t take any damage. This has now been fixed.

MVP Premium member score fix

Fixed so that MVP and best team is calculated using normalized score (removing the advantage Premium members sometimes received in obtaining these ribbons)

Rationale: Earlier, Premium members would get an inflated chance of becoming MVP/best team during Premium exclusive double XP events, since these ribbons were calculated based on total score. Using base values all across the board now removes this artificial advantage.

Kill list fix

Fixed the bug where a kill was listed as a vehicle kill when the player actually killed someone with a mine or similar weapon. Another where this would occur was if you fired a Javelin, then entered a vehicle before the Javelin hit its target.

Radio beacon exploit fix

Fixed the radio beacon exploit where you could place it above the roof and then spawn on it to access areas that are not meant to be accessible. This glitch was reported on Operation Métro and has been removed.

Ladder/vehicle entry fix

Fixed so that players can no longer enter vehicles while climbing a ladder.

Crash fix

Fixed a rare potential crash issue when loading a new map.
 

Mr. Somebody

Friend Of A Friend
Joined
May 10, 2012
Messages
28,262
Reputation
2,041
Daps
43,600
Reppin
Los Angeles
My PS3 brehs been MIA, I was stuck playing corny ass TDM with NCogneto's ass.


nikka its either Rush/CQ or nothing at all.....fuk I wanna play TDM in BF3 for? :why:

What is your gamertag. I was playing last night with a good friend of mine, never going into negative in terms of KDR Playing all of this RE6 has really heightened my hand eye coordination friend. We wont team deathmatch where they split into 4 separate teams 3 times in a row i believe. Beasts. :salute:
 

Rain

👀
Staff member
Supporter
Joined
Apr 30, 2012
Messages
31,438
Reputation
5,073
Daps
96,721
Tom I didn't even know you were playing with me, if I had known that, we would've jumped on Rush :dwillhuh:

I play TDM when I'm too frustrated to deal with dumbass teammates not doing their part.
 

Tom

Banned
Joined
May 8, 2012
Messages
12,275
Reputation
-359
Daps
7,007
Reppin
They see me trolling, they hating.....
Tom I didn't even know you were playing with me, if I had known that, we would've jumped on Rush :dwillhuh:

I play TDM when I'm too frustrated to deal with dumbass teammates not doing their part.

I played one game of TDM wit u then bounced cause I couldn't take that shyt anymore.

When I first copped this game I was preferred Rush but lately I've been playing alot of CQ and I'm starting to like it more :leon:

Rush could be frustrating as hell if ur playing with dummies :sadcam:

CQ gives u more freedom to make mistakes plus ur constantly on the move running all over the map every 5 sec.



What is your gamertag. I was playing last night with a good friend of mine, never going into negative in terms of KDR Playing all of this RE6 has really heightened my hand eye coordination friend. We wont team deathmatch where they split into 4 separate teams 3 times in a row i believe. Beasts. :salute:

I;m already on ur friends list hoe :childplease:
 
Top