Now why would a publisher not take a chance?? MONEY is the answer. A publishers intervention is ALWAYS about money. That’s literally what they exist for. If a dev didn’t need money they wouldn’t need a publisher.
But he’s lying. Money is exactly, Specifically what you need to cultivate a studios creativity. Especially from his perspective as a platform holder.
How are you reading his quote? Because that’s where I think we’re disconnecting.
What I am taking away from his statement is that simply buying studios will not facilitate success without giving them the chance to try new things.
You are 100% correct about money, and how much it factors into decisions made, but it is not always the only thing that matters.
Creative freedom does not mean a publisher has to give every single studio a $100 million dollar budget and 10 years of Dev time, creative freedom is a trifecta of creativity, risk taking, and smart funding.
If Naughty Dog wanted their next game to be a roguelite I believe Sony would allow it, would it have the same budget as The Last of Us Part II, no. But it doesn’t need it either.
A different publisher with a different ideology would never go for that, not just because of the money but also because Naughty Dog is unproven in that particular genre.