“Microsoft is gonna ruin the games industry……

gurf

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But like you said they might have been making Sony exclusive games mostly. But they had the options to not do that, aka insomniac and them dropping sunset over drive.


So if you don't like it one way you shouldn't like it any which way.


Let's just not pretend that Microsoft is doing something abnormal by locking up companies and acquiring them, big or small. Regardless of if the company mostly made games for a particular system or not locking them down is locking them down.
Spending 100b to acquire 20 well known studios in 2 years is highly abnormal in the console gaming space. Not saying it's wrong, but let's not act like this is normal.
 

MeachTheMonster

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EVO is on the list that was posted and they're not a game developer.
Plumbee makes facebook casino slots.
Audiokinetic isn't a game developer.
Nixxes ports games to PC.
Firesprite never released a game.
Fabrik made a PSVR game and a PS indie title before that.
Valkyrie only released 1 title, a f2p PS4 game.
Aniplex owns Lasengle.
Haven never released a single game.


Compare that to:


A lot of former 3rd party developers/publisher with a ton of legacy multiplat IPs.
We could go through that list and do the sony stan justification game too,

Lots of those studios are support studios or very small/new or released xbox exclusives.

You guys tell yourselves these romantic stories about how sony has organic money, when in reality it’s all business. It’s all capitalism. You just don’t want to see sony on the other side of things.

Too late for that. Y’all gone have to deal with it :manny:
 

gurf

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We could go through that list and do the sony stan justification game too,

Lots of those studios are support studios or very small/new or released xbox exclusives.

You guys tell yourselves these romantic stories about how sony has organic money, when in reality it’s all business. It’s all capitalism. You just don’t want to see sony on the other side of things.

Too late for that. Y’all gone have to deal with it :manny:
No, you can't. You would have done so if you thought you could prove a point.

Easy answer is, it's just business, which it is.
 

Pull Up the Roots

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We could go through that list and do the sony stan justification game too,

Lots of those studios are support studios or very small/new or released xbox exclusives.

You guys tell yourselves these romantic stories about how sony has organic money, when in reality it’s all business. It’s all capitalism. You just don’t want to see sony on the other side of things.

Too late for that. Y’all gone have to deal with it :manny:

You ever have one of those days when a song just starts playing in your head over and over? I have.



This been playing in my head almost all day today and yesterday.
 

The Mad Titan

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EVO is on the list that was posted and they're not a game developer.
Plumbee makes facebook casino slots.
Audiokinetic isn't a game developer.
Nixxes ports games to PC.
Firesprite never released a game.
Fabrik made a PSVR game and a PS indie title before that.
Valkyrie only released 1 title, a f2p PS4 game.
Aniplex owns Lasengle.
Haven never released a single game.


Compare that to:


A lot of former 3rd party developers/publisher with a ton of legacy multiplat IPs.
So basically everything Sony bought after 2019 is a wash? That still wouldn't change the fact that up until 2018 Sony had double the studios MS had purchased and that's not even including the ones you listed as non studios or not releasing anything.

MS used there cash to do the same thing Sony had been doing for years ( just like when they tried to lock up tomb raider as a timed exclusive) and people flipped out.

Those legacy IP from former 3rd party publishers will now be dropped on PC and console and potentially more if it's not a exclusive. So the potential for reach is even larger and has more value for consumers.

If PS buys just one of those studios that legacy IP is exclusive to PS for however long and then probably PC and that's it's. There is no chance of it being on other platforms.
 

Fatboi1

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It's trolling because you don't like the facts.

PlayStation out the gate was buying publishers and devs with their SONY revenue, ON top of that they were and still are locking up games with exclusive "timed" deals that can go on for as seemingly last as long they feel like it's useful.


It's like you trying to compare two crack heads.

"Oh I only buys small amounts of dope, that other crackhead he be really buying 8 balls tho"

They both still doing the same thing just according to what they can afford.



And before 2017 how many much did Microsoft buy in relation to Sony?


FJy2v45XEAAcnd7


As compared to


Fqjq1eQXgAAHANT



So sony had double as many purchased companies as Xbox in 2017, Xbox doubled up on them quick and now yall like :sadcam:

"Consolidation is bad" :to:
You got it bro.👍
 

Pull Up the Roots

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So basically everything Sony bought after 2019 is a wash? That still wouldn't change the fact that up until 2018 Sony had double the studios MS had purchased and that's not even including the ones you listed as non studios or not releasing anything.

MS used there cash to do the same thing Sony had been doing for years ( just like when they tried to lock up tomb raider as a timed exclusive) and people flipped out.

Those legacy IP from former 3rd party publishers will now be dropped on PC and console and potentially more if it's not a exclusive. So the potential for reach is even larger and has more value for consumers.

If PS buys just one of those studios that legacy IP is exclusive to PS for however long and then probably PC and that's it's. There is no chance of it being on other platforms.
I wonder what game EVO is developing for the PS5.
 

The Mad Titan

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I wonder what game EVO is developing for the PS5.
Evo was purchased in 2021.


But anyway, I know what game they trying to make the PS5 the standard for even though Capcom cup has already defined the standard as PC.... And that's street fighter 6
 

gurf

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So basically everything Sony bought after 2019 is a wash? That still wouldn't change the fact that up until 2018 Sony had double the studios MS had purchased and that's not even including the ones you listed as non studios or not releasing anything.

MS used there cash to do the same thing Sony had been doing for years ( just like when they tried to lock up tomb raider as a timed exclusive) and people flipped out.

Those legacy IP from former 3rd party publishers will now be dropped on PC and console and potentially more if it's not a exclusive. So the potential for reach is even larger and has more value for consumers.

If PS buys just one of those studios that legacy IP is exclusive to PS for however long and then probably PC and that's it's. There is no chance of it being on other platforms.
A number of the Sony purchases are startups or developed the majority of their games on PS. Yes there's a few who were multi plat before, but nothing to the scale of the studios/publishers M$ are purchasing.

You cannot refute that and that's why people are "flipping out".

Y'all keep saying it's just business and in the same breath say M$ is for the consumer. The 2 rarely fit together.
 

MeachTheMonster

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No, you can't. You would have done so if you thought you could prove a point.

Easy answer is, it's just business, which it is.

Roundhouse Studios
Beenox
High Moon Studios
Raven Software
Sledgehammer Games
Toys for Bob
^^^All support studios with no franchises of their own.


Alpha Dog Games

^^^^^iphone devs

InXile
Obsidian
^^^Contract studios that mainly worked on other peoples franchises and needed Kickstarters to launch their own games.

Compulsion
^^^Had only released one game before being acquired.

Undead Labs
Playground games
^^^Had only ever released xbox games before being purchased

So what’s next :unimpressed:
 
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MeachTheMonster

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Y'all keep saying it's just business and in the same breath say M$ is for the consumer. The 2 rarely fit together.
For the market participant playing catch up it is.

Sure sony don’t have to pander to consumers.

Microsoft’s current strategy is to pander and over deliver. It’s the only way they can catch up.
 

Pull Up the Roots

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Roundhouse Studios was formally Human Head and they developed several games. Beenox too. High Moon Studios as well. Raven is one of the oldest developers and they have a robust list of self-developed titles. They were more than just support studios.

The funniest thing about all of this is that nobody really cared about that. Noise was only made when they started buying out publishers. I didn't see any complaining about Ninja Theory or Obsidian or Compulsion or any others *before* ZeniMax and Activision/Blizzard.
 
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MeachTheMonster

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Roundhouse Studios was formally Human Head and they developed several games. Beenox too. High Moon Studios as well. Raven is one of the oldest developers and they have a robust list of self-developed titles. The funniest thing about all of this is that nobody really cared about them. Noise was only made when they started buying out publishers.
Beenox has 0 franchises of their own. They have only ever worked on spin-offs or licensed games for other people.

Human head closed. Roundhouse is a new studio with 0 games developed.

High moon had only ever worked on license games and support for COD

Raven… again lots of licensed games and support. No franchises of their own.

You are correct, nobody cared, so why you list all them like it ment something.:stopitslime:

Like i said, y’all just want sony to win. None of those studios posed a threat so you didn’t care. Call of duty and Elder Scrolls do, so y’all now twisting your brains into these hypocritical semantical arguments to call foul on xbox.

In reality you just gotta accept it. Sony isn’t gonna be allowed to just run over everyone anymore :manny:
 

Pull Up the Roots

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1) MS isn't an underdog. They don't need to catch up by consuming publishers, because they're not behind.

2) Their claims about not being able to grow the Xbox brand without consuming Activision/Blizzard is bullshyt. It's going to be bullshyt when they try it again in the future.

3) There are no comparisons to be made between them and another platform holder, because what they're doing is unique and should be addressed from that unique angle. All this other stuff is just muddying the waters.
 
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