I'm sorry wutBecause its fun to compare action RPG's to each other. I think Trash Effect needs better enemy variety. Having more epic yet manageable enemies. I realized all these years all i been playing are a bunch of reskinned toy soldiers, and that bothers me.
This can't be the complaint when comparing it to Horizon - where there was absolutely zero thought put into any of the human encounters.
ME3 had some of the best enemy variety for a western action RPG ever. That's like the weirdest criticism I ever heard for mass effect. Between humans setting up turrets while mechs crash your shyt, banshees and brutes being walking horror flicks, geth setting you on fire then cloak sniping... I'm just not really seeing how you can call them sponges at all. Especially when the combat is based around ability synergy.
Unless you play on insanity from level 1. That'll do exactly what you're describing.

. Combat in the MET for me was almost in the background. I like the series mostly for the story, atmosphere, choices and characters.


at "Breath Of The Wild" completely eclipsing "Horizon" to the point that people are forced to compare it to a game that ain't even out yet. I realize people probably aren't doing this intentionally but that's how it comes across.
I'm out in the open trying to override a charger quick then a Rockbreaker suddenly wants to flex.