DetroitEWarren
Superstar
This is still probably the best looking game on PC as far as photorealism. This, TLOU, RE8, and a few others.
I like that added touch of making this suit organic and alive I'm glad thay added itSpider-Man 2 interview embargo is up, confirms Peter and Miles can switch on the fly in the open world, during story missions itll be at the narrative points.
Spider-Man 2: How Insomniac Set Out to Create a 'Borderline Brutal' Venom Suit - IGN
Insomniac Games reveals how it set out to create a borderline brutal new iteration of the famous Symbiote Venom suit for Peter Parker in the upcoming Marvel's Spider-Man 2.www.ign.com
Spider-Man 2 developer discusses balancing sequel's darker tone
Chatting to Insomniac Games' Bryan Intihar and Ryan Smith about everything Spider-Man 2.www.eurogamer.net
Here's how character switching in Spider-Man 2 works
Insomniac Games' Bryan Intihar and Ryan Smith explain how character switching in Spider-Man 2 works.www.eurogamer.net
I like that added touch of making this suit organic and alive I'm glad thay added it
When you're playing the main story, we control when you switch between Pete and Miles... it's done in service to the story when we're making those switches, for sure," Spider-Man 2's creative director Bryan Intihar told Eurogamer in an exclusive interview. "So, as you saw on that gameplay reveal, which is a segment of the main story, we are pre-determining those based on what we want to do for how the story plays out."
"We have content designed around Peter, we have content designed around Miles and we have content where you can play either," Intihar shared. "You'll be able to - in the open world - freely switch between them with a simple button press." This is thanks to the power of the PlayStation 5.
Probably a short skill tree? Like a skill bonsaii have no clue how they are gonna take the symbiote away from peter when venom is introduced considering they have a whole skill tree based around it
Probably a short skill tree? Like a skill bonsai
Exactly. I imagine the skill tree is gone when when the endgame and postgame roll around.Maybe something like Atreus’ skill tree
I’m fine with it. As long as they can expand on Pete’s suit powers and make it interesting like Miles’s venom powers, it should b fine
I got faith in InsomniacThat’s gonna be a very tough sell
"Whether it's Kraven - which we confirmed in the beginning of the sequence - and obviously, we showed Venom when we first announced the game and now with the Symbiote and Pete being bonded with the Symbiote, there's naturally going to be some darker elements to the story," Intihar says. "That's just being respectful to those characters, and what they bring to the overall experience."
But this doesn't mean we will have to spend the entire game with a moody, bristling Peter Parker. Despite seeing a darker side to Peter in the gameplayer trailer - something that can be attributed to his new Symbiote suit - Insomniac says we should still expect to see plenty of the charm its studio is known for, as well as the human stories of the people behind their superhero masks.
"What we've talked a lot about is - whether it was Marvel's Spider Man or Miles Morales - our games are all about still having heart and humour," Intihar says. "It's really finding that balance between those darker themes and characters, but also delivering that very human story where there's a lot of heart and humour... I think that's what was tricky. But I do think we found that nice balance at the end of the day."
Click to shrink...
When Peter gets bonded with the Symbiote, it's not a joke. "It's not something we want to make fun of," the director stresses. "Yuri will forever be my Peter Parker, you know. When I hear Spider-Man, I hear his voice. That's how well he does as Peter. So I think it can be pretty jarring to hear him talk like that, like he does in the gameplay reveal.
"So, it's about really playing into those themes of addiction, how that can impact someone's personality, impact the people around them, and you're going to see that it's not just how it's impacting Peter on his own, but also those close to him. You're going to see that play out throughout the game."
Marvel's Spider-Man prompted discourse around the game's 'pro-cop' movement. "You know, obviously that wasn't our intent," Intihar says of the discussion it raised. "I think, just going forward, we think about things."
Another talking point was the game's use of Surveillance Towers to unfog its map. "They're not towers in this next game," Intihar adds.
"We've added Queens and Brooklyn this time, so roughly speaking the map size is about two times larger than the previous titles," Intihar said. "Since these two areas are somewhat smaller and residential, I think you'll find them different from Manhattan. We've prepared some unexpected situations we haven't done before, like a battle on the river between two of the cities, so I hope you'll look forward to them."