Marvel vs. Capcom: Infinite | PS4/XB1/PC | Out Now

Sypress

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There's nothing wrong with the jazz soundtrack from MVC2

My problem with it is the soundtracks from prior games are far superior. Jazz just didn't fit these type of games

MK vs. DC seemed very out of the blue and was essentially a knock off to MVC in concept. Would've come off much more natural if MK9 and Injustice were released before the game instead of after.

Remember the original cross over released was X-Men vs. Street Fighter, that had been built upon by COTA and MSH having been in arcades for a while before that. So it seemed natural for them to cross.
Don't forget, Akuma is a secret character in COTA
 

xiceman191

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Ugh gross just making fighters simple won't bring in more casuals but what ever
Yea its stupid as fukk casuals still gonna get their asses whooped and then they gonna blame something else. fukk that. Just add more single player content and good tutorials that are fun to play through and the casual market will come.
 

firemanBk

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Yea its stupid as fukk casuals still gonna get their asses whooped and then they gonna blame something else. fukk that. Just add more single player content and good tutorials that are fun to play through and the casual market will come.
More single player content? :mjlol:
It's Capcom. This shot will be here bones as fukk. They can't get away with another SFV debacle of they actually want this game to sell what it should but corners will be cut. We'll get the story mode they talked about, maybe a straight arcade ladder and a training mode.
 

xiceman191

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More single player content? :mjlol:
It's Capcom. This shot will be here bones as fukk. They can't get away with another SFV debacle of they actually want this game to sell what it should but corners will be cut. We'll get the story mode they talked about, maybe a straight arcade ladder and a training mode.
I'm not expecting shyt tbh all I care about is a fun game thats fun to play with other people. You know, the whole purpose of this genre. If they add that shyt they add it if they don't they don't. My post was just saying you get more casuals adding more content rather than just making the shyt easy as fukk.
 

O.Red

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Yea its stupid as fukk casuals still gonna get their asses whooped and then they gonna blame something else. fukk that. Just add more single player content and good tutorials that are fun to play through and the casual market will come.
This is a major problem with SF5. They tried to dumb it down and ended up making it very difficult to play

The meta learning curve in 5 is really damn high
 

Prince Luchini

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Man I'm still not a fan of this game's artstyle MvC3's comic book shading looked waaay better than this.

But my nikka Strider tho he byke:ohlawd:
 

CarltonJunior

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Capcom Says Marvel Vs. Capcom Infinite Is "Simplistic," Street Fighter 5 "In A Good Place Now"

Capcom is stating MvC:I will be more "simplistic" than MvC2 or 3, but increased accessibility won't take away from depth.


But MvC3 was already pretty simplified :gucci:

MvC3 wasn't simplified. People originally thought that because of X-factor and a few things but 3/4 years in and it became harder to jump into than MvC2. You gotta memorize, know more matchups and have more muscle memory than MvC2 where you only need to learn MSP and a few infinites.
 
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