Marvel vs. Capcom: Infinite | PS4/XB1/PC | Out Now

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Hotep
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When I win I bring we with me
M v C(anything) :scust:
:ufdup:


MvC2 is the definition of a broke ass game I played because it was "fun" ...or cause other people played it(competition):francis:

1. Mecha gief
mz-walkback.gif
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2. Silver samurai(ice armor)
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3. Strider on backup
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fukk wit me when I get you in the corner :sas2: ......................................game still broke as shyt :mjpls:
 

TripleAgent

Instructing Space Cowboy's mama on the blade
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The lag only affects super flash. Otherwise the game is fine(minus the sound glitches)
That's huge. You have to relearn timing on all after-super continuations. I guess it's alright if you're casual:yeshrug: Unacceptable for tournaments.
 

O.Red

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That's huge. You have to relearn timing on all after-super continuations. I guess it's alright if you're casual:yeshrug: Unacceptable for tournaments.
You're talking to the wrong one with the casual shyt

The lag doesn't affect your inputs during activation, the lag comes in during the activation of the super flash. I ran some sets with my boy earlier. If you're having problems with DHCs you were gonna have those problems anyway

This is like the people that blame SFV lag for dropping combos when that's not how it works at all

If I can do Firebrand super into Dorm ball pickup which requires specific timing for me to charge red/blue after then no one should have any problems

You got click baited bruh
 
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