i kept fukking up david tryna rescue me
yeah that part was a little confusing as far as what you had to interact withi kept fukking up david tryna rescue me
no doubt. but a lot of people have been acting like this game really stepped it up when it comes to branching story lines, and IMO it ultimately didn't. I really like how The Witcher 3 did it, because it was more like "do whatever you want... but there will be consequences later". with these games (LiS, telltale, etc) it's always such an obvious crucial decision (save this person or that person. tell the truth or lie. etc), and it ends up feeling very contrived
Yup. I'm gonna get into this tonight. I hope it lives up to the hype.Episode 5 is out now?
Yup. I'm gonna get into this tonight. I hope it lives up to the hype.
So they pulled a Telltale with the ending even though it got in my feels
So far Witcher 3 is the only game who did the consequence thing right this year. Idk about Tales of Borderlands but i'll try that and see
only because we've got NO info about season 2 so it kinda faded to the background.Tales of Borderlands is dope. I played Episode 3 so far.
Can't believe nobody mentions The Wolf Among Us?, shyt is dope as f*ck too.
only because we've got NO info about season 2 so it kinda faded to the background.