It cost $220M to dev TLOU2 (The economics of AAA games) Update: Spider-man 2 info

MeachTheMonster

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and people are still using those leaked PROJECTION numbers to make these estimates on what is needed to sell.....on a game that is gonna end up being double diamond plus. :mjlol:
These are not projections. They are actually updated numbers from insomniac. They spent way more than the projections in that slide.
Slimming down Ratchet and cutting new IP will not account for the reductions Sony is looking for,” reads a PowerPoint note attributed to Insomniac head Ted Price. “To remove 50-75 people strategically, our best option is to cut deeply into Wolverineand Spider-Man 3, replacing lower performers with team members from Ratchet and new IP.”

Spider-man prints so much money Insomniac needs to cut 50-70 employees to make the economics work for their next game.
 

gurf

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These are not projections. They are actually updated numbers from insomniac


Spider-man prints so much money Insomniac needs to cut 50-70 employees to make the economics work for their next game.
Printed so much money they were like "fukk it, lets go get the X-Men next."
 

MeachTheMonster

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Printed so much money they were like "fukk it, lets go get the X-Men next."
and cut the hell outa costs to make it worthwhile

We have to make future AAA franchise games for $350 million or less,” reads one slide from a “sustainable budgets” presentation earlier this year. “In today’s dollars, that’s like making [Spider-Man 2] for $215 million. That’s $65 million less than our [Spider-Man 2] budget.” Another slide puts the problem more starkly: “...is 3x the investment in [Spider-Man 2] evident to anyone who plays the game?”

Seems like a pretty dire road to profitablity like i said in the op.

:wow:
 

gurf

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and cut the hell outa costs to make it worthwhile



Seems like a pretty dire road to profitablity like i said in the op.

:wow:
was that before of after the game caused a record breaking # of PS5 sales?
 

Gizmo_Duck

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Yeah, sony told them the margins aren’t working and to cut costs/employees the next time around.

As usual, you goofies are adverse to facts and just run with the hype.

These are words directly from insomniac. The Margins ain’t hittin.

Please get some sleep :wow:

giphy.gif
 

gurf

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Bring u
Yeah, sony told them the margins aren’t working and to cut costs/employees the next time around.

As usual, you goofies are adverse to facts and just run with the hype.

These are words directly from insomniac. The Margins ain’t hittin.
Yet you refuse to acknowledge that PS just had their best November EVER when it comes to console sales. Not just PS5, but the best November they have ever experienced.

yes in both units and revenue.

but yea, continue to talk about some slides from a year ago like shyt hasn't changed.
 

MeachTheMonster

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Please get some sleep :wow:

giphy.gif

Slimming down Ratchet and cutting new IP will not account for the reductions Sony is looking for,” reads a PowerPoint note attributed to Insomniac head Ted Price. “To remove 50-75 people strategically, our best option is to cut deeply into Wolverineand Spider-Man 3, replacing lower performers with team members from Ratchet and new IP.”

:wow:
 

MeachTheMonster

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Bring u

Yet you refuse to acknowledge that PS has their best November EVER when it comes to console sales. Not just PS5, no the history of the brand.

yes in both units and revenue.

but yea, continue to talk about some slides from a year ago like shyt hasn't changed.
And they also told their Best studio to cut 50-70 employees.

Make it make sense :francis:
 
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