IGN said Resident Evil 6 had too much action

Tom

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My only complaint about the game so far is the inability to pause the game when I WANT TO


shyt if I got a nose itch then I should be able to pause to scratch that shyt without worrying about a zombie eating my ass nikka

:damn:


hope they patch that shyt
 

Smokin Rider

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didnt read it all but this.... sh!t went from cryptic survival horror to action... how isnt it obvious... when them hunters came in the og n!ggas was like :sadbron:.... now anything happen n!ggas like :stopitslime:.... the journals was sick... when dude went from playin cards to snatchin dude face off cause it was "ugly" then was "itchy itchy, yum yum" or some sh!t... action killed the atmosphere... sh!t aint even survival horror no more.. id like it a little slower & dark....

:ohhh::lolbron:

I remember reading those too, that shyt made it so fun, I think you end up reading that in some room and dudes like, "itchy itchy, fred came in bite his face off, yum" I was like :bryan: then the zombie busts out the closet to attack you and I'm like :merchant:
 

Tom

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nikkas actually read the journals in RE games?


I swear I've been skipping those joints since the PSX days, and I'm a book worm type nikka...i just never cared for that shyt and its never been necessary to complete an objective
 

Mr. Somebody

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The old RE zombies would not work in a modern game where nikkas ain't confined to small ass narrow hallways.


u could just iverson cross them over now.



So the zombies have to get smarter/faster in order for the game to stay interesting bro


:yeshrug:

They dont want to understand. They dont want to get it. We are living in a world where peopel want more human like actions from their heros. You cant play a zombie game now where you dont have respectable melee and weapons. If a zombie is comng at me im going to elbow that dead filth in the jawline like
method=get&s=anderson-silva-gif.gif
I dont understand. People complained about RE being tankish in light of dead space and they changed it and friends still complain with a new plethora of moves and combat system that is surpringingly deep. You cant please some people. Some men just want to cower behind their controller and play a game thats like another game. We arent kids anymore. R esident evil isnt scary and i dont think it should attempt to be dead space. Visceral games is demonically real and Capcom, while the creator of mature titles, still have a easy going way about their games. Respect the architect.
 

Tom

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They dont want to understand. They dont want to get it. We are living in a world where peopel want more human like actions from their heros. You cant play a zombie game now where you dont have respectable melee and weapons. If a zombie is comng at me im going to elbow that dead filth in the jawline like
method=get&s=anderson-silva-gif.gif
I dont understand. People complained about RE being tankish in light of dead space and they changed it and friends still complain with a new plethora of moves and combat system that is surpringingly deep. You cant please some people. Some men just want to cower behind their controller and play a game thats like another game. We arent kids anymore. R esident evil isnt scary and i dont think it should attempt to be dead space. Visceral games is demonically real and Capcom, while the creator of mature titles, still have a easy going way about their games. Respect the architect.

RE6 feels alot less "heavy" than RE5, I don't know how or why but the character's weight feels lighter and not like its glued to the ground


and plus you can finally walk and shoot, which is something people have been complaining about not being able to do since RE1
 

DetroitEWarren

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Detroit You bytch Ass nikka
At 1st I was not a fan of the action version of RE (starting with 4) but I still played and finished 4 and 5, just liked everything up to Code Veronica more, however, this shyt is no dout fun as hell. I have only played Leon story and aint nowhere near done, but up to this point everything about the game resembles old school RE except for the action, and thats not a bad thing.

What I miss the most is multiple ways to go to get through your mission. I dont like the fact that the game is pretty much a straight thru game, as in no open areas where you have multiple doors to go thru and having to find out where to go next (rather opening a door, clearing a sewer, ect). I believe they could keep the action and have big areas to explore and roam (like the mansion or the lab).
 

Deafheaven

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wait so now nikkas is saying the early RE's werent linear? lmfao
 

Brian O'Conner

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I'm at chapter 3 in Leon story. I changed my mind this game is great.

Started off slow and tool me a while to learn the controls but I'm having a blast now. Once you have a few diff guns you can do some nice combos. Boss battles are legit too
 

Fatboi1

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Man this game is just :gag:. Started it up and played the prelude and I swear the game is RE minus the polish and tight gameplay. I had to adjust the settings multiple times to get the game to feel just "okay" The aiming feels sluggish and bleh.
 

Brief Keef

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so are yall playing the game in that order the list suggested or in whatever way yall want ? @Fatboi1
 
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Brief Keef

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nikkas actually read the journals in RE games?


I swear I've been skipping those joints since the PSX days, and I'm a book worm type nikka...i just never cared for that shyt and its never been necessary to complete an objective

i used to until i got shook and started thinking a zombie might run up on me after im done reading them shyts :sadbron:
 
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