Ghost of Tsushima | PS4 | Out Now

Uno Venova

Your honor, I was merely capping.
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I like how instead of waypoints and markers, they try to use the environment to give cues about where to go

But breh, that combat looks standard as fukk:hhh:, there's no innovation at all coming from a new IP, it's the standard AC style of battle where NPC's wait around to get washed.
 

Roid Jones

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It looks more in the vein of Assasins Creed and that is what I expected so my expectations have been met 1st day cop
 

Da Rhythm Rebel

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Thought it was just "ok" when I first watched it

Just rewatched it and picked up a lot more details. Switching stances from stone to water when playing as a samurai, the ability to assassinate or slaughter enemies when playing as a ghost, some of the customization and gear in the pause menu, and the hints of gameplay spotted during the exploration segment to name a few. Love the wind mechanic and using the world to guide the player as opposed to traditional mini-map

Besides the fact as of today I'm going to play with Japanese voice track and in B&W from the start :banderas:

Day 1 cop
 
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