that whole "we had 10m players the first week" remind me of all of these tech start ups looking for funding. Due to the price to make larger full priced games, it might the only option for some developers.Yeah, i actually agree. I still think multiplayer games should earn its player base by being full priced, complete games. F2P had a surge because MUA was up over the pandemic but we’re starting to see a huge drop off now which means all these GAAS titles just aren’t feasible anymore.
There will still be a few that squeeze through the cracks and become gold mines but the fact is, people are still paying full price for COD which means the demand is sitll there for premium multiplayer experiences
This F2P “omg 10m players in a week” shyt is all fugazi. We just saw the same thing with multiversus, it blew up for a couple of weeks and now its almost not talked aobut at all and i wouldn’t be surprised if its a year away from shut down status also.
Another thing is with a lot of games shifting to Gamepass and PS+ I'm assuming there needs to be a secondary from of monetization to break even.