Fallout 76

The Intergalactic Koala

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:scust: it's over

[Week 44, 2008] FALLOUT 3 (BETHESDA SOFTWORKS) - 120,000 / NEW
[Week 42, 2010] FALLOUT: NEW VEGAS (BETHESDA SOFTWORKS) - 154,000 / NEW
[Week 46, 2015] FALLOUT 4 (BETHESDA SOFTWORKS) - 482,000 / NEW
[Week 46, 2018] FALLOUT 76 (BETHESDA SOFTWORKS) - 85,000 / NEW

:merchant:OoooFoOf
 

Cheesy

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:scust: it's over

[Week 44, 2008] FALLOUT 3 (BETHESDA SOFTWORKS) - 120,000 / NEW
[Week 42, 2010] FALLOUT: NEW VEGAS (BETHESDA SOFTWORKS) - 154,000 / NEW
[Week 46, 2015] FALLOUT 4 (BETHESDA SOFTWORKS) - 482,000 / NEW
[Week 46, 2018] FALLOUT 76 (BETHESDA SOFTWORKS) - 85,000 / NEW
They could've seen this coming from the jump:snoop: nobody I know who plays Fallout wanted this, do some research on your fanbase before you waste your money Bethesda
 

mannyrs13

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Was this game a huge drop in quality from fallout 4? Cuz I have that in my backlog still and hoping the consumers weren't as pissed for that game as this gamestop gangster. I got too much to catch up on, smh black Friday deals.
 

Kingshango

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You know whats fukked up? Bethesda let a dying kid play this game early before passing away. This piece of shyt was someone's final game.:francis:

Was this game a huge drop in quality from fallout 4? Cuz I have that in my backlog still and hoping the consumers weren't as pissed for that game as this gamestop gangster. I got too much to catch up on, smh black Friday deals.

The game basically IS Fallout 4, down to the exact same bugs but with everything that made that game bearable stripped out.
 

Hagendas

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Can they go back to RPG elements rather than making a crappy fps, getting power armour shouldn't be easy.

Fallout and 1 and 2 are still the best in the series gameplay me story wise

How you make a open world RPG but no multiple endings have a super mutant in your team but you choose to go into a highly radioactive environment sigh.
 
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