Walk up to all the settlers and one may say there's like a ghoul problem or something to take care of somewhere nearby. I'd bet thats it. Happened to me in the 90's too.
Then build one more level 3 store, trader, food and drink, surgery center etc. and I bet you'll get the trophy within the hour.
I don't even understand the suiciders logic... Dude is living his life till one day he decides he wants to end it all... but instead of going out in grand fashion, a lone wanderer is what triggers him to want to blow his own body apart... And he don't even know who I am
I know its just a game..
From what I've seen, when you actually get the message "X is under attack, go help defend X", enemies tend to spawn outside the settlement to try to rush in, or shoot at settlers/turrets from outside your walls. I've seen raiders and gunners shoot at turrets and throw grenades over my walls. I've seen feral ghouls run at my walls, only to be impeded which gave us an easy kill. So I'd guess melee enemies are completely ineffective, unless they come in thru your choke point, while enemies with ranged weapons can still fukk shyt up outside built walls.
However, I have seen instances of enemies spawning inside a settlement after fast travelling there randomly, ie, there is no quest or notification that it's under attack. I chalked that up as some sort of bug, but it's happened. For some reason when I go to Outpost Zimonja, for example, there are always two raiders inside that main structure near the tower. Now that I think about it, Zimonja is the only place enemies spawn inside the base....hm.
Also, having a high defense won't make attacks impossible, just less likely to occur.
It kind of sucks you can't be truly evil like in Fallout 3 or Fallout New Vegas. You can act like a jerk to people but you still end up with the same outcome to quests/storyline regardless if you are good or evil.
A lot more talking and story. Also better locations to explore. In Fallout 3 I looked forward to every new location. It was kinda magical. Now I know the new place is just gonna have me kill some random enemies 75% of the time.
i know breh, i just wanted to create a laser weapon build like in 3. i already have a sniper/rifleman, a fully auto commando, and a melee character, i just wanted a special build centered on laser shyt
but there's a big difference between people complaining about copy & paste(which wasnt the case with fallout) and people complaining about radical changes that hurts the series. I think NV is the best Fallout(maybe tied with Fallout 1 from the 40% of the game I've played), it introduced a lot of good things to the series such as iron sights, companion wheel, faction reputation, faction disguises, hardcore mode, and weapon modding. Fallout 4 improved the gun play, weapon modding, and armor but that was it, the only things it added to series are base building and companion romance. Now this wouldn't be a problem if they didn't take such huge steps back on so many things, one of the biggest and most noticeable being dialogue, this example was taken from a /v/ post:
A baby is drowning in the lake:
-Fallout 1
Ask for more information
Agree to help
Decide not to help
Accidentally say something that pisses the NPC off, failing the quest
Reveal too much information about yourself, causing the Super Mutants to track your vault more easily
-Fallout 2
Ask for more information
Agree to help
Decide not to help
Accidentally say something that pisses the NPC off, failing the quest
Pop culture reference about the baby
-Fallout 3
Yes, I will save the baby
Depends on the caps
I will not save the baby
[Intelligence] The baby is drowning
-Fallout New Vegas
I will save the baby
I will not save the baby
[Barter 30] Double the caps and I'll save the baby
[Medicine 30] Thanks to my medical knowledge, I will easily be able to save the baby
[Survival 15/30] Uh... yeah, I totally know how to swim
-Fallout 4
Yes
No (Yes)
Sarcastic (Yes)
Hate babies
In the final Fallout NV mission you could talk the NCR, the Legion, or both down through charisma and skill checks, in Fallout 4 you dont have that option, as you can see here(BIG SPOILERS)
you dont really get that choice, no matter what you do either the institute or the BoS gets destroyed, the only way they can live is if you side with them.
Your SPECIAL skills(except charisma) and other skills have no impact on the dialogue choices anymore. Speaking of the SPECIAL skills the fact that you can level them up every time you level up cheapens them, in the beginning of other fallout games you had to carefully choose what stats you wanted to put points in, sure there was a perk that let you level up a SPECIAL stat but then you would be missing out on another stat, and you only got to pick a perk once every two levels and with the level cap there WILL be certain perks you will miss out on so you have to plan or know what kind of character you want to or are building. That's gone in Fallout 4, there is no more 'hmmm which perk should I choose' it is now 'hmm which perk do I need the most for the current situation', it doesn't really matter what you choose to level up because there is no level cap and you can become the master of everything.
Also from what I've played so far(48 hours) there is little variety in the way you can solve quests. In new vegas there were quests where you only had 1 option, but there were many quests that also had 2 or 3 options. For example, in the white glove society cannibal quest you had 3 or 4 options. Beyond the Beef
I haven't seen this a quest in fallout 4 yet with more than 2 options, and many of the quests with two options are complete bullshyt because it changes nothing about the way the quest turns out.
For example, this quest Synth Retention
Before the fight with Gabriel, you talk to a courser and you can tell him that you think resetting the synth is cruel and killing him is better, and the courser says something equivalent to 'okay', when you get to the top you can talk Gabriel down, but that doesn't matter, because his friends will attack you and the courser will say 'i have my orders' and reset him.
I'm enjoying Fallout 4 but I completely understand why many people are complaining about the lack of role playing.
Also the writing and story telling for NV was great, here's a video comparing NV's story to F3's
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