I've talked about this before a million times. What's at stake is the overall quality of the art form.
The value/experience/art of games (and artistic content overall) suffers when metrics become the primary driving factor.
If you don't have "loss leaders" in the arts, the genres will never get pushed forward.
The obsession with metrics is what leads us to yearly releases of the same re-skinned games crammed with micro-transactions and season passes.
See this classic dose of other-worldly knowledge dropped here for reference:
https://www.thecoli.com/threads/wha...-mean-for-the-future-of-entertainment.605361/
To basically say: You see! I told you so! Sony's strategy of focusing on AAA games doesn't work. Long live Xbox! The 4K sometimes 8K 60fps sometimes 120 fps GOAT console for all your true A and AA gaming rental needs!
Is basically celebrating the regression of the genre. Indies will always have their place and will drive the genre forward, but you can't discount the need for AAA games with fleshed out story driven experiences. Think what you want about it, but cinema was pushed forward by Marvel in ways indie flicks couldn't. It's the same for gaming. Sony gets joked on for "movie games" and "set pieces". Jokes aside, I would hate for my ONLY options to be re-skinned first person shooters that focus solely on the multiplayer experience. I want the option of getting lost in intricate stories wrapped around great gameplay to be around forever.