Because Telltale is THE interactive story telling brand. You're rarely if ever allowed to walk from one scene to the next where as Beyond legit let you roam entire bases without handholding... dumbing down those games to "push and watch" is wild reductive.Why even bring telltale up? As I never did, I was comparing one Quantic title with another. Beyond Two souls wasn’t anything different from what they have severed up, it was press and watch like all their other games and like I said only difference was story. All the games have the same formula and only difference is a change of story and characters. Hell Beyond seemed more limited in regards to choices.
Did you play beyond? Because "limited choices" is hardly a complaint that game ever received. There were a few binary choices on certain chapters and events had to occur to progress the story, but everything regarding the CIA, Native American tribes, Aiden, and especially the ending were blurry as hell. Hell, the homeless portion was an open essay on how much do you want life to suck