TripleAgent

Instructing Space Cowboy's mama on the blade
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Any XB1 brehs trying to get Luna's Howl before the season ends? Started wild late, but could use some non-scrubs with mics to try to finish the quest, then rank.
 

Kamikaze Revy

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It's entirely subjective and definitely not 50% (more 20% lol) but raiding is a key part of the Destiny (with regards to PVE anyway), it's what separates it from any other game on console (& even PC). That being said, I personally don't love this raid, Bungie did their thing but having 2 of the 4 encounters easily glitched/cheesed (including the main boss of all things) turns what should be a fun challenge to a procession, I get no satisfaction. Shattered Throne has been more fulfilling in that regard.

Lucked out getting 1K Voices early on, minimal interest in running it much more. In contrast I ran Kings Fall & Wraith of the Machine untold times and would have no problem playing them now, God tier gaming. I just hope the raid lair's decent.
The thing with the raid is, I can't stand the puzzle elements of it, and it makes it even worse that it absolutely requires a full team of 6 all committed to actively communicating about the game and sticking through it to the end.
Shoot even with the coli brehs, I remember a few times we had to tell brehs to kill some of the side conversations because on some puzzles we couldn't hear eachother calling it when it was time to move from one section to the next. Every mode needs to be playable with randoms and little communication. I get what they were going for, but a team of 6 is difficult to get together, especially for such a long commitment.
All that considered though, like I said, after having beaten the first raid, I really don't feel like it's that much of an important piece of the game, and the reward certainly didn't make any of it worth it for real. The best items I've gotten in Destiny I've unlocked them by myself. If they wanted the raid to matter they should have made the payoff something incredibly significant.
 

daemonova

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Yeah, I hated the raid, I liked the strikes though, this gambit stuff is okay but I prefer the strikes format
 

Black Bolt

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The thing with the raid is, I can't stand the puzzle elements of it, and it makes it even worse that it absolutely requires a full team of 6 all committed to actively communicating about the game and sticking through it to the end.
Shoot even with the coli brehs, I remember a few times we had to tell brehs to kill some of the side conversations because on some puzzles we couldn't hear eachother calling it when it was time to move from one section to the next. Every mode needs to be playable with randoms and little communication. I get what they were going for, but a team of 6 is difficult to get together, especially for such a long commitment.
All that considered though, like I said, after having beaten the first raid, I really don't feel like it's that much of an important piece of the game, and the reward certainly didn't make any of it worth it for real. The best items I've gotten in Destiny I've unlocked them by myself. If they wanted the raid to matter they should have made the payoff something incredibly significant.
As someone who has only raided in D2 (I'm assuming you didn't play D1) I can understand why you feel this way. Leviathan was :trash:, while Last Wish while much improved has been trivialised by cheeses and a convoluted final phase. I assure you all the raids in D1 were crack status which is why it's so revered as an activity,

To your second point, there are many worthwhile rewards to raiding

  • By and large the fastest way to raise your light level, even more so at 580+ LL
  • Best PvE pulse in the game (Chattering Bone)
  • One of the best PvE handcannons (Curated Nation of Beasts)
  • Most powerful Fusion (One Thousand Voices)
  • Raid gear (Aesthetics)
  • One of only two places (Raid gear & Revierie gear) to get 'Enhanced' perk rolls (These are lowkey OP at times, see how Enhanced Heavy Lifting synergises with Thunderlord for instance)
  • Only place to get Taken mods (Again very OP in the right circumstances, Taken Barrier makes you tanky, Taken Spec gives you a 10% damage boost etc / the mods are clutch for things like Gambit and Shattered Throne, especially if you're trying to solo/flawless the latter)

All the above cumulatively are significant, the right perks/weapon drops can have a massive effect in both PvP and PvE. I can understand it being frustrating especially if like me you solo play/LFG but it's worthwhile if you can get some or all (:biggrin:) of the above drops. The thing is D2 is GOAT with a consistent squad/clan but if that's not possible you can still make of it what you want. The fact that you still get a whole bunch of value & enjoyment from the game despite not feeling the raid is to its credit
 

Romell

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I think it's safe to say that Destiny will be adapting a new model. No more forsaken sized expansions. Only annual passes from here on. Proof of this is that this pass includes 2 full sized raids, not lairs.
 

Black Bolt

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They're 'super lairs' not full sized raids. In their words, smaller than Last Wish but bigger than SoS. The outdoor element is giving me WotM vibes so I'm kinda hyped for it.

I don't really like Gambit (mostly because you get paired with people who don't know basic mechanics like kill envoys and bank in 5s &10s) but I'm going for that new gun. It basically amounts to play 40 Gambit matches, plan on playing 2-4 matches a day and hopefully be done with it in a fortnight
 

Kamikaze Revy

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They're 'super lairs' not fill sized rewards. In their words, smaller than Last Wish but bigger than SoS. The outdoor element is giving me WotM vibes so I'm kinda hyped for it.

I don't really like Gambit (mostly because you get paired with people who don't know basic mechanics like kill envoys and bank in 5s &10s) but I'm going for that new gun. It basically amounts to play 40 Gambit matches, plan on playing 2-4 matches a day and hopefully be done with it in a fortnight
Gambit is flames but my I agree, playing with randoms that ignore the basic mechanics is frustrating
 

TripleAgent

Instructing Space Cowboy's mama on the blade
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So forsaken is on sale for $30. Is it worth getting back into? Last time I played there was a serious lack of content.
Forsaken is the best Destiny has been since the end of D1. If you enjoyed that, you'll probably be good. If you can get a deal on the pass too, Black Armory just came out, which is a bunch of other stuff to do for new good weapons.
 
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