Crackdown 3 (Official Thread)

MeachTheMonster

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Sony has the resources. They bought Gaikai which is a huge server farm. They are using it for PS Now obviously right now, but they absolutely can do it.

EA is the largest Publisher in the world and they have dedicated servers around the globe on multiple titles on their own network. They can do it as well easily.

Activision the same thing.

Your smaller devs who don't have that would obviously need someone to host and that's where MS has an advantage for those who need it.

No.

Please go learn before commenting again:francis:
 

Rekkapryde

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No.

Please go learn before commenting again:francis:

Yes. MS Cloud = Azure = Dedicated Server Network/Farm which you can use to host apps or in this case provide additional computation. Folding at Home was done last gen using the same shyt with everyone's PS3 as a host connected online to help in the computational computing needed for the software.

As far as Azure, a couple of my customers use it. And I'm talking Fortune 500 companies sir like Kimberly Clark, Unilever, Kraft. It's where the money is now in many industries. Services...not products.

There's a reason that there revenue from the division that houses Azure has seen tremendous growth over the years.
 

HarlemRiverDrive

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Would you dudes shut the fukk up about shyt looking sloppy framerate etc.m. Ya'll know damn well the games are in alpha. Just looking for shyt to complain about.

Just because a game is in development doesn't excuse it from being criticized.

In fact criticizing it this early in it's development is good. I would genuinely like to see some gunplay fixes. This is an opportunity to do so.
 

Doomsday

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Xbox is online anyway. I don't think it'll require multiplayer just to have destruction. It should be like that all across the board.
 

RiffRaff

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Just because a game is in development doesn't excuse it from being criticized.

In fact criticizing it this early in it's development is good. I would genuinely like to see some gunplay fixes. This is an opportunity to do so.

The criticism would be fair if they said this was what to expect in the final gameplay. I.E. Someone criticizing Scalebound. Once again, the man in presentation clearly said that the demo was nothing more than a tech demo to show off the cloud and was not a representation of the gameplay. Giving half ass criticisms when you don't do your due diligence just makes you look like a jack ass.
 

MeachTheMonster

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Yes. MS Cloud = Azure = Dedicated Server Network/Farm which you can use to host apps or in this case provide additional computation. Folding at Home was done last gen using the same shyt with everyone's PS3 as a host connected online to help in the computational computing needed for the software.

As far as Azure, a couple of my customers use it. And I'm talking Fortune 500 companies sir like Kimberly Clark, Unilever, Kraft. It's where the money is now in many industries. Services...not products.

There's a reason that there revenue from the division that houses Azure has seen tremendous growth over the years.

First off cloud=/= dedicated servers.

Cloud Server Vs Dedicated Server

EA and other companies may have their own dedicated servers, but it is nowhere near the same as what Microsoft has with azure.

They couldn't afford to do what crackdown is doing without using a cloud solution from one of the big players.

Which brings us to

Amazon, Microsoft, IBM and the cloud gang: Comparing the revenue | ZDNet

Gaikai is nowhere near in this league. Sony is at least a decade behind in this regard.

What makes azure stand out amongst the big 3 is that they have dedicated hardware and software just for gaming, and they are offering it at a huge discount due to all the revenue tge cloud brings in elswhere.

In reality in 2015 Microsoft is the only company equipped to do something like this. That could change in the future, but it is what it is today.
 

Liquid

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Would you dudes shut the fukk up about shyt looking sloppy framerate etc.m. Ya'll know damn well the games are in alpha. Just looking for shyt to complain about.
Breh, you need to relax.

This is the problem with some of you cats, you are not even thinking logically anymore. Crackdown is using an unproven method of adding features to a game and it is expected that skepticism will follow before the final product is released, especially after the Sim City disaster, HALO MCC online and sevral others throughout the years. The internet connections in this country are dog shyt and it is highly unlikely that things will launch without issues. I can't think of a highly anticipated launch that was heavily focused on internet connections going 100% smoothly at launch.
 

Rekkapryde

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First off cloud=/= dedicated servers.

Cloud Server Vs Dedicated Server

EA and other companies may have their own dedicated servers, but it is nowhere near the same as what Microsoft has with azure.

They couldn't afford to do what crackdown is doing without using a cloud solution from one of the big players.

Which brings us to

Amazon, Microsoft, IBM and the cloud gang: Comparing the revenue | ZDNet

Gaikai is nowhere near in this league. Sony is at least a decade behind in this regard.

What makes azure stand out amongst the big 3 is that they have dedicated hardware and software just for gaming, and they are offering it at a huge discount due to all the revenue tge cloud brings in elswhere.

In reality in 2015 Microsoft is the only company equipped to do something like this. That could change in the future, but it is what it is today.

Meach, I understand that MS Azure is bigger than what the others have currently. I get that. It hosts shyt other than Xbox Live for crying out loud. I talk to and work with cats all the time in the IT Depts at my customers who use Azure at the executive level. I understand that. That is not my argument my friend.

You said it couldn't be done on other platforms. It absolutely can be done is my counter. Pullin up a "textbook" definition of something that I work directly with customers who use it isn't going to change that. The purpose of the server network is really the only "difference". This isn't something I think too, it's something I know. I'm not flying around the globe every week working with cats who do this shyt for a living not having a clue fam.
 

MeachTheMonster

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Meach, I understand that MS Azure is bigger than what the others have currently. I get that. It hosts shyt other than Xbox Live for crying out loud. I talk to and work with cats all the time in the IT Depts at my customers who use Azure at the executive level. I understand that. That is not my argument my friend.

You said it couldn't be done on other platforms. It absolutely can be done is my counter. Pullin up a "textbook" definition of something that I work directly with customers who use it isn't going to change that. The purpose of the server network is really the only "difference". This isn't something I think too, it's something I know. I'm not flying around the globe every week working with cats who do this shyt for a living not having a clue fam.
I never said it couldn't be done on other platforms. I said you would need azure to do it.

You tried to place what EA, Sony, and activision have as comparable to azure. That is far from the truth.

And no, the only differnce isn't PURPOSE. Did you even read the link I provided?

You obviously are flying around without a clue based on your misinformed posts I this thread.:francis:
 

Rekkapryde

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I never said it couldn't be done on other platforms. I said you would need azure to do it.

You tried to place what EA, Sony, and activision have as comparable to azure. That is far from the truth.

And no, the only differnce isn't PURPOSE. Did you even read the link I provided?

You obviously are flying around without a clue based on your misinformed posts I this thread.:francis:


why do you get so defensive everytime someone doesn't agree with every detail of what you say. :what:

I've told you I work DIRECTLY with cats who use Cloud/Dedicated solutions.

I'll put it in simpler terms... cloud is a network of dedicated servers. That's it. Everyone can connect to the cloud without necessarily knowing which exact server they are hitting in the cloud to run their pcs and/or software. Dedicated servers you know which pc you are directly connecting to.

Gaikai already had an established network and cloud solution already in place strictly for gaming. Other companies have dedicated servers that players connect to for games, but are not "technically" a cloud solution but in reality they are.

I won't discuss this anymore with you because you are way too sensitive with this shyt.

As far as this game is concerned, I'm interested in the final product to see not only how good the game is but if cloud processing is a viable option going forward in some games (namely non sports games since sports games will remain peer to peer connections). I still don't see it being used in games like Battlefield since you need to connect to a specific server to play the dedicated server maps. A Cloud solution makes no sense unless they use multiple servers as the cloud for each map which is severe overkill.
 

MeachTheMonster

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why do you get so defensive everytime someone doesn't agree with every detail of what you say. :what:

I've told you I work DIRECTLY with cats who use Cloud/Dedicated solutions.

I'll put it in simpler terms... cloud is a network of dedicated servers. That's it. Everyone can connect to the cloud without necessarily knowing which exact server they are hitting in the cloud to run their pcs and/or software. Dedicated servers you know which pc you are directly connecting to.

Gaikai already had an established network and cloud solution already in place strictly for gaming. Other companies have dedicated servers that players connect to for games, but are not "technically" a cloud solution but in reality they are.

I won't discuss this anymore with you because you are way too sensitive with this shyt.

As far as this game is concerned, I'm interested in the final product to see not only how good the game is but if cloud processing is a viable option going forward in some games (namely non sports games since sports games will remain peer to peer connections). I still don't see it being used in games like Battlefield since you need to connect to a specific server to play the dedicated server maps. A Cloud solution makes no sense unless they use multiple servers as the cloud for each map which is severe overkill.

Didn't get defensive. I simply pointed out why your post was wrong, and gave you an explanation for why with links to help you.

You obviously ignored those links just as you did the video in the OP, just to double down on the same incorrect nonsense.

You post is just wrong on so many levels. And you are totaly incapable/unwilling to understand the advanced concepts here.

I hope you don't do a lot of talking to your customers about this type of stuff:smh:
 

GoldenGlove

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Breh, you need to relax.

This is the problem with some of you cats, you are not even thinking logically anymore. Crackdown is using an unproven method of adding features to a game and it is expected that skepticism will follow before the final product is released, especially after the Sim City disaster, HALO MCC online and sevral others throughout the years. The internet connections in this country are dog shyt and it is highly unlikely that things will launch without issues. I can't think of a highly anticipated launch that was heavily focused on internet connections going 100% smoothly at launch.
Destiny
:ahh:
 

Rekkapryde

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I hope you don't do a lot of talking to your customers about this type of stuff:smh:

I do and they've clarified a ton to me which is the information I gave you. These Indians know their shyt. :wink:

Cloud = Group of dedicated servers which bounces the user to the individual server with the least stress to balance the virtual network. Located off site.

In this case with Crackdown, it's helping to do physics calculations which is cool. Arguing about the semantics makes no sense where we're on the same page as far as what it's purpose is. As far as others doing it, again I think it's possible, but obviously MS has a heads up in this area at the moment.
 
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