why do you get so defensive everytime someone doesn't agree with every detail of what you say.
I've told you I work DIRECTLY with cats who use Cloud/Dedicated solutions.
I'll put it in simpler terms... cloud is a network of dedicated servers. That's it. Everyone can connect to the cloud without necessarily knowing which exact server they are hitting in the cloud to run their pcs and/or software. Dedicated servers you know which pc you are directly connecting to.
Gaikai already had an established network and cloud solution already in place strictly for gaming. Other companies have dedicated servers that players connect to for games, but are not "technically" a cloud solution but in reality they are.
I won't discuss this anymore with you because you are way too sensitive with this shyt.
As far as this game is concerned, I'm interested in the final product to see not only how good the game is but if cloud processing is a viable option going forward in some games (namely non sports games since sports games will remain peer to peer connections). I still don't see it being used in games like Battlefield since you need to connect to a specific server to play the dedicated server maps. A Cloud solution makes no sense unless they use multiple servers as the cloud for each map which is severe overkill.