Come in here and laugh at Microsoft

The Mad Titan

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that's why I just retired from the stannin. Dudes don't wanna be saved so fukk it. I'm gonna enjoy these jokes, hit the :hubie:, drop facts, and keep it movin'.

Don't think he the conference was "bad" either but Halo has no business being that :flabbynsick: looking. That shyt is embarassing.
:mjlol::mjlol::mjlol::mjlol:
 

Regular_P

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I feel like Microsoft tried to outsmart itself despite all the money they have for the barest minimum market research.

What huge AAA open-world shooter has succeeded in the last few years? Honestly? Doesn't matter if it's made by great dev teams, experienced as hell in what they were doing. Dude, if id can't make a compelling open-world shooter work, with their goddamned shooting mechanics and the help of the team that made Mad Max... what did this team think they were going to add to the formula? Nostalgia from Halo 1? Yay Warthog? :stopitslime:Because that literally looks like what all of this game was hinging on - people having nostalgia for OG Halo, from the box art to the gameplay level we've seen... this cannot be it. This simply can't be their launch philosophy here.

The industry has proven, quite handily, that the era of the 'open world just because' is fukking over. Everything AAA that has been great the last few years has either been a tightly-designed experience that, if not semi-linear, at least kept the player focus to a certain area at a time... or, it was an open-world that did not rely on first-person shooting mechanics.

Why? Because trying to design an open-world to account for long-distance engagement is a functional waste of resources. Either the world has to be stunted and look terrible to account for long-range sniping and the necessity of prioritizing draw distance rendering over damn near anything else... or they stretch their budget thin trying to give a breadth of content without a hint of depth.

The age of the open-world is wrapping up, at least in the way we knew of it. Sony might manage to pull off some interesting stuff, but that's literally just by leveraging the SSD and actually designing a bunch of smaller areas independently, but using the decreased/lack-of load times to basically stitch what would have been a few separate areas together without requiring a zone. But running three miles in first person carrying an AR just to spend a few minutes mowing down dudes... there's a reason that flops. Because late-game, when you've gotten strong enough, that few minutes decreases to <2min, and then you're playing a walking simulator.

Xbox gonna have to depend heavily on Oblivion and them to save this in a couple years, game-wise. If they aren't ready to drop Avowed around when FF7R2 comes out, then... bruh.

They were dumb as hell making the Series S anymore. If you're going to go full-Netflix with your games, then go all-in on an upfront charge for the hardware and hell, give away 3 months of gamepass free with the purchase. Go heavy with the first year of game launches being on gamepass, and then push your first big exclusive AAA game to 4 months post-release. People will renew the gamepass sub and many won't cancel it even if they stop playing the console, and you don't have to make your devs develop a game for the S with the possibility to upscale it on the X. It's a fukking idiotic business model.
MS is just a lousy video game company. They have no vision and no soul. Anything they do is paint by numbers.

How they could hype up this conference and have their flagship series look like THAT is beyond comprehension. There is not another company or studio that would release something like that. Imagine Rockstar, Naughty Dog or Nintendo showcasing a game in that state.
 

Rekkapryde

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Regular_P

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The most embarrassing part of today's show and the Halo reveal is they've had YEARS to work towards this moment. How they've all but abandoned the XBone should have led to a stunning launch for the Series X and yet here we are with an unpolished turd headlining the console. It looks like they need to delay the release for another year so they have something to offer gamers which is mind blowing. I really can't wrap my head around this level of incompetence.
 
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couldn’t quite put my finger on it but this is how I feel about them. Watching these games and nothing clicked for me. It’s like they don’t really know what experience they want to deliver as a company.
the games with the most soul this show were The Medium, Psychonaut 2, Everwild, and The Gunk which looked fun and cool
I'm interested in stalker 2 but I hope it doesn't look as bad as Infinite
 

Rekkapryde

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the games with the most soul this show were The Medium, Psychonaut 2, Everwild, and The Gunk which looked fun and cool
I'm interested in stalker 2 but I hope it doesn't look as bad as Infinite

Agreed.

They need to outsource back to Bungie.

you can't show this
halo-infinite-e3-2018-feat.jpg




and then drop this
EdpxLOmWsAITT6p
 

Novembruh

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Microsoft is the CBS of game companies.
They're one of the big companies because they have the capital to be, and they get acclaim from that... but they make the same basic type of fair without any flare, without any risk. And sure, you can pass the time with Modern Family or whatever the fukk CBS airs now... but why? There's better shyt on.

It's like snacking on saltine crackers. They're flavorless but it'll make your stomach stop growling. Doesn't mean it's a functional replacement for anything with sustenance.

How they had 500 mil for this game and its pre-rendered cutscenes look worse than Ghost of Tsushima's in-engine stuff? :gucci: How, Sway?

I bet you Bungie would be laughing their asses off if Destiny 2 wasn't triddash itself :mjlol: Hell, I bet they still are, because at least they can be trash and get paid from all available consoles/services, and not just Microsoft.
 
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