BO2 is faster than AW?
Mission is a MW3 map.
BO2 had small to medium sized maps. They were symmetrical and balanced 3 lane maps.
BO2 was a balanced and fair game. And it had a relatively big skill gap (at least for COD). It favoured skilled players.
ok there was some overlap there
but three lane is EASY MODE, compare to a map like Favela which had like 6-7 different ways from point A to point B you have multiple avenues (which was one of the big design points in Ghosts maps)
see where we differ in opinion is what we call skilled, the speed at which you draw your gun on someone who pops out a door is akin to the skill used in a game like lethal enforcers. Being in the right place because you know the enemy team is likely to try and cross is another type of skill. Tracking and psychology which DONT happen when the maps are too small
my roommate is all about the speedier gameplay and what not but that aint "real" what-so-ever. Its kind of the point im making about the deterioration of "realistic" shooters which hit its worst with BO2