Exactly. The shyt y’all talking about is so innovative in Zelda was done first in crackdown.
Exactly. The shyt y’all talking about is so innovative in Zelda was done first in crackdown.
Its crazy that BOTW is the first Zelda I bought love that game really need to finish the master sword trials though
give examples.I still low key think R* “borrowed” some shyt from them for RDR2 but nikkas don’t be feeling me when I bring that up
buy you some Wind Waker if it comes to switch.
the freedom format from BOTW is gone, but traveling the seas like you're luffy, and the bosses (although easy) looked amazing and had a very great tone.
Molgera is still one of my fave bosses.
was really hoping for a wind waker 2 at one point.
BOTW Souls Like
Botw deserves its praise and sons it berthed. One of the best games ever conceived.
Nintendo really hasnt lived up to that first year though. Botw splatoon 2 and mario odyssey all in one? SHEESH
They need a big one to keep the hype coming
Of course they were. Like I said. As far as open world shyt. RDR2 shyts on BOTW.I actually had it backwards...
Zelda producer Eiji Aonuma revealed the team working on the follow-up to Breath of the Wild have been playing a lot of Red Dead 2, and said the younger staffers in particular have been inspired by the acclaimed open-world Western.
"I did hear that a lot of [the younger staff] were playing Red Dead Redemption 2," said Aonuma, when asked where the team looked for inspiration this time around. He went on to explain that Breath of the Wild game director Hidemaro Fujibayashi sunk a lot of time into Skyrim when working on the original title, perhaps giving us some hint as to how the sequel might evolve