What impressed me the most about this game is the variety of the bosses, from trailers and demo alone we already have more than a dozen bosses with different size and attack animations. The three dragon bosses we've seen so far are flying white dragon that shoot lightning, a quadruped dragon with chainsaw tail and jar on its back, a bipedal black dragon with twin maces and some kind of rhythm based attack, each one is different instead of just reskinned enemy like God of War's Trolls. Other enemies that I spot from trailers are:
- Blue Dragon King that float and could do lightning rush attack.
- Bald Monk like enemy that could kick boulders toward you and has martial art based attack
- Tiger Vanguard which has sword and fist attack and Stone Solid skill
- Wind Demon that could make leaf whirlwind to obscure your view
- Spider Demon that could do trampling attack with multiple legs
- Scorpion Demon with claw and tail attack and poison.
- Several Demonic statues with different design like birdlike flying monster and floating monster with laser like attack.
- Ape with sword and wings attack, etc...
Al of these have unique animations and attack pattern.