Batman: Arkham Knight | PS4/XB1/PC

thaKEAF

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We have a new rumor regarding Batman: Arkham Knight that we feel you will not want to hear. Of course you’re going to read it anyway.

The news comes to use straight from WonderCon, after the DC All Access Panel showed the trailer for the game. They revealed to the audience that the game has now been pushed to a 2015 release date.

Now, some fans were quick to dismiss this as a rumor, considering the official site has not yet been updated, but let’s not allow fandom to get ahead of ourselves. These are employees of a comic book company talking to their core fanbase in one of the biggest conventions in the year. Why would they lie about this?

Let’s take a look at the panelists. These were all DC editors, namely, Mike Cotton, Shelly Bond (in charge of Vertigo) and Jim Chadwick (in charge of digital). They may or may not have been directly involved in the production of the game. Either way, they could have been given instructions from above to make this announcement at the event, so it does not even matter.

Now, the fact that the release date remains unchanged in Rocksteady’s official site could mean one of two things. Either the game needs more time for development and polish, or, DC is delaying the game release for reasons other than its development status. Perhaps DC has too many projects under its belt? Or they’re picking a better date to optimize sales?

We will wait for official confirmation from Rocksteady, or Warner again before we verify it as 100 % rumor or not, but let us not kid ourselves. The game was just announced delayed, and not by anonymous leakers on a message board or a supposed insider. The game’s owners said it, in a major event. It is probably delayed.

Batman Arkham Knight Release Date Possibly Delayed :sadbron: Was probably my most anticipated title this year
 

ltheghost

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Update:

http://www.gameranx.com/updates/id/21852/article/batman-arkham-knight-combat-freeflow-returns-and-introducing-fear-takedowns/

First off, Freeflow is coming back, and this by itself means a lot.

This allows you to keep the combat multiplier going, even after you’ve taken an opponent down, and laid on some ground and pound. You also get the nice Reversal system, which allows you to deflect an opponent’s strike, and then manipulate them into hitting the ground, a wall, or what have you.

You can also take opponent’s weapons and use it against them, and it seems this system will be highly improved. You can even use the environment itself against your enemies, turning edges of walls and other locations as hazards.

There is apparently a new element called a Fear Takedown. This is a stealth based takedown with a time slowing element, to allow you to take each enemy down efficiently. If you’re good, you can take as many as three enemies at the same time.

Now, we’re moving on from Freefall. In previous games, bigger opponents had the ability to tackle you and hit you on the ground. Now, all your enemies have this ability. This move can be dodged or countered, but it adds to their repertoire, so you need to be on your toes.

As we noted before, the grappling hook has seen some improvement, and now you can change direction midway while using the hook, even going 180 degrees.

Another interesting element involves flight. Batman regains an ability he had in the 8-bit games; he can now use Batarangs while mid-air. So that’s two weapons you can use while in the air, adding new attack options in the game.


RELEASE THIS shyt NOW!!!
 

Fatboi1

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How many months we still got before this comes out? If you don't think this is gonna look amazing you're crazy. Arkham Origins looked GREAT and that was last gen.
:dwillhuh: I didn't say anything about this not looking great breh. I said this "gameplay" trailer didn't really show any substantial "gameplay".
 
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