I ain't buying this shyt no way
doubt it
AC Odyssey can't even hit 60 on a 2080 TI.
It's not the hardware
Ubisoft is notorious for being unoptimized.
RT in Odyssey? Where? This is about native 4k @60fps in Odyssey. Of course if you lower the settings, you can get to 60fps.You realize thats with max settings and Ray Tracing turned on
Just like every other PC in, you have to adjust the settings to get the performance you want
sometimes some of the settings make little no difference and hinder the frame rate so you turn them off
like NVIDA hairworks on Witcher 3, shyt does nothing but kill the frame rate, you turn it off you can get 60fps with the 1080ti at 4k
Also with 4k you don't need Anti Aliasing, so you turn that off and you can 60fps easily especially with the 2080ti at 4k
What's funny? Reconstruction techniques are going to be more common going forward. You're not getting any fancy RT on these consoles w/o them.this dude said checkerboard upscale this dikk
This just means Valhalla is the exact same game as Odyssey ... nothing has been changed from Ubiflop
edit: they are probably gonna start whatever new game as the first towards new generation
hopefully its asia like the people have been wanting, I personally dont care where they go... I fukk with Origins, Odyssey and this all the same.
RT in Odyssey? Where? This is about native 4k @60fps in Odyssey. Of course if you lower the settings, you can get to 60fps.
Ultra settings @4K for Odyssey? You're not getting that at 60fps even /w a 2080 Ti.
People shouldn't blame the upcoming consoles for this.
What's funny? Reconstruction techniques are going to be more common going forward. You're not getting any fancy RT on these consoles w/o them.
So you mean to tell me these several thousand dollar PCs still need settings scaled back to run the much touted 4K60FPS ? What the hell is the point in going through all that trouble.You realize thats with max settings and Ray Tracing turned on
Just like every other PC in, you have to adjust the settings to get the performance you want
sometimes some of the settings make little no difference and hinder the frame rate so you turn them off
like NVIDA hairworks on Witcher 3, shyt does nothing but kill the frame rate, you turn it off you can get 60fps with the 1080ti at 4k
Also with 4k you don't need Anti Aliasing, so you turn that off and you can 60fps easily especially with the 2080ti at 4k
They’re taking their to next gen.
RT in Odyssey? Where? This is about native 4k @60fps in Odyssey. Of course if you lower the settings, you can get to 60fps.
Ultra settings @4K for Odyssey? You're not getting that at 60fps even /w a 2080 Ti.
People shouldn't blame the upcoming consoles for this.
What's funny? Reconstruction techniques are going to be more common going forward. You're not getting any fancy RT on these consoles w/o them.
So you mean to tell me these several thousand dollar PCs still need settings scaled back to run the much touted 4K60FPS ? What the hell is the point in going through all that trouble.
I'm pretty comfortable speaking on this. And we're talking about something specific. Ubi and their inability to get 60fps+4k at ultra settings even with the most powerful GPU on the market.You don't need Ultra settings, you don't game on PC so you understand
You can have ultra textures and turn shadows down to medium or low and their won't be any difference in most games, only certain games have great shadows you would want on ultra
It still blows away anything on the consoles
stop talking about stuff you have no idea about
The whole point of building a 64 core 128 thread liquid nitrogen cooled 1TB RAM 2PB storage 2080 Ti Super RTX OC RGB XYZ is to play these games on max settings at 240 FPS and all that other eye candy shyt that PC gamers be tryna brag about. If you got the top of the line shyt and still can't hit the numbers so you need to start scaling back settings and resolution, what is the point?because it still looks ten times better than consoles, most of the features in the PC settings are future proof, so you can get better performance from cards in the future
Final Fantasy XV on medium settings 4k on pc blows away anything on consoles
That Oddessy with all the stuff maxed out is STILL RUNNING AT 55 FPS and the game is poorly optimized
all ports aren't created equal
Nier Automata runs like shyt, doesn't even have good graphics and its hard to get a locked 60fps in 4k even on low settings because the port was bad
Xbox isn't a PC, the games are designed for the consoles first and then ported over, which is why a locked 30 frames is the best they can do
Every game is different, some games the shadow settings barely make a difference so you turn them down to keep the highest quality textures, draw distance,
maxing a game out is rarely necessary to achieve the best look as well as the best performance
if you game on PC you would understand that, that's why you have the ability to play with the settings to get the game how you want it to look while keeping the best performance
I'm pretty comfortable speaking on this. And we're talking about something specific. Ubi and their inability to get 60fps+4k at ultra settings even with the most powerful GPU on the market.
It's not about consoles being more powerful or anything like that. Of course they still come up short when compared to the best. Just trying to show how even with all that power, native 4k+60fps wasn't possible at those settings /w Ubi games. And that this shouldn't be used to shyt on the XSX or PS5.
Edit: no need to be antagonizing.
The whole point of building a 64 core 128 thread liquid nitrogen cooled 1TB RAM 2PB storage 2080 Ti Super RTX OC RGB XYZ is to play these games on max settings at 240 FPS and all that other eye candy shyt that PC gamers be tryna brag about. If you got the top of the line shyt and still can't hit the numbers so you need to start scaling back settings and resolution, what is the point?