I'll start by saying its still a good game, maybe even great, but I still feel its a disappointment. The fact that I'm back to playing DS2 after bloodborne has only been out a couple weeks is a testament to that.
My biggest disappointment is all the stuff they took out of the game. I guess they were trying to make the gameplay faster, which does work on some level, but everything they had to remove takes so much away from the game, that the concessions just aren't worth it. I'd much rather be able to choose which style I want to play as opposed to it being dictated to me. That goes against what the souls series has ment to me. And its why I'd rather go back and play DS2 over bloodborne. I can try different styles and use different weapons, or set different goals for myself. In comparison bloodborne feels stripped down and I have no motivation to go back into the game.
Second would be level design. The levels don't stand out among each other. There all too similar in design and athletics. They're all very dark winding paths with a shortcut that gets you back to the lantern. None of them stood out as memorable.
Also the bosses were too easy, it may be cause I'm better at the souls formula, but I wasn't really challenged by the bosses. I think the dodge button is a bit OP. the timing window for dodges seems much larger than other souls games.
And lastly the technical issues were a big disappointment. I know souls games aren't know for their technical prowess, but this one seems worse than the others in that regard.
I thoroughly enjoyed my time with the game. I think my excitement and love for the series made me gloss over these issues while I was playing, but after going back to DS2 and getting a chance to reflect, I have to say bloodborne is a major disappointment personally.
Thoughts?
And please no Stan shyt, if you have not spent considerable time with the series then
My biggest disappointment is all the stuff they took out of the game. I guess they were trying to make the gameplay faster, which does work on some level, but everything they had to remove takes so much away from the game, that the concessions just aren't worth it. I'd much rather be able to choose which style I want to play as opposed to it being dictated to me. That goes against what the souls series has ment to me. And its why I'd rather go back and play DS2 over bloodborne. I can try different styles and use different weapons, or set different goals for myself. In comparison bloodborne feels stripped down and I have no motivation to go back into the game.
Second would be level design. The levels don't stand out among each other. There all too similar in design and athletics. They're all very dark winding paths with a shortcut that gets you back to the lantern. None of them stood out as memorable.
Also the bosses were too easy, it may be cause I'm better at the souls formula, but I wasn't really challenged by the bosses. I think the dodge button is a bit OP. the timing window for dodges seems much larger than other souls games.
And lastly the technical issues were a big disappointment. I know souls games aren't know for their technical prowess, but this one seems worse than the others in that regard.
I thoroughly enjoyed my time with the game. I think my excitement and love for the series made me gloss over these issues while I was playing, but after going back to DS2 and getting a chance to reflect, I have to say bloodborne is a major disappointment personally.
Thoughts?
And please no Stan shyt, if you have not spent considerable time with the series then