After 6 years of development and $500 million, the Halo engine has been retired.

Sghost597

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Been saying it for a hot minute. Their rumored Battle Royale to be on Unreal as well the future of the franchise.

But some dipshyt was like "tHeY aReN't gOnNa dO tHaT."

They have no choice but to do that. It's why the head of the Slipspace engine left. They don't need him anymore.
 

Hood Critic

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Slipspace was developed specifically for Halo...how do you get to the point of moving on from it?
 
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