Why does GTA get a pass for dropping 4 wack games in a row?

The Devil's Advocate

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Sleeping dogs>>>Rockstar's best efforts this gen.

Rockstar hasn't done anything of note since the PS2, those GTAIV spin offs they were so bad I forgot they existed, yet the majority is anticipating GTA5...

none of you have any idea what you're talking about when it comes to 5 tho. you acting like they haven't totally stepped it up, again.. plus added in everything that was missing in the last few games (i admit they were wack). i haven't loved a gta since SA and that's cause they took everything out when they went next gen

i'll post little things that leap out to me like:

You can make decent money knocking over liquor stores, arms trafficking, or carrying out hits in Los Santos

doing bank jobs where you pick the plan... then who you work with...


These major heists typically begin with a meeting of the minds. As Michael, Trevor, and Franklin kick around ideas, the player is presented with options on how to approach the proposed mission. For instance, you could enter a building stealthily from the roof or bust through the front door, guns blazing. The choice you make completely changes the dynamic of the heist, and thanks to the ability to replay missions you can experience both approaches if you want.

The more complex missions require the help of specialists like a wheelman, hired gun, or a hacker. You have cheap and expensive options, but you get what you pay for. The cheaper hacker may take longer to crack the security network, leaving you with only 30 seconds to collect all the money you can carry instead of the full minute you may have received had you spent more to get a seasoned pro. The drawback to hiring an expert is they demand a bigger cut of the take. If your hired hands survive the mission, they will improve and perform better the next time you need their expertise.

customization back in full :noah: buying houses and heliports and marinas... back to owning businesses.. but this time you can upgrade weapons too and keep them..
The RPG-style character customization in GTA: San Andreas was so popular that when Rockstar announced this feature would be left out of GTA IV, a vocal minority made its displeasure widely known. For the return trip to Los Santos, this fan-favorite feature returns in a new way. While you won't be ballooning Michael up several pants sizes by gorging on snacks from the convenience store or turning Franklin into Ray Lewis by pumping iron, you can leave your mark by improving several of their skills.

Given their diverse backgrounds and experiences, Michael, Trevor, and Franklin start off with unique skill levels in each of the different upgradable categories. Currently, the game includes strength, shooting, stealth, flying, driving, and lung capacity, but Rockstar says these are still subject to change. Rather than giving players experience points that they can allocate to the various categories, the characters improve their skills by performing these tasks. Flying planes may be difficult with Michael at first, but the more he does it, the better he gets. Dedicated players can max out each of the characters' abilities.

Those with an eye for fashion can also customize the look of Michael, Franklin, and Trevor by giving them new haircuts, buying new clothes, and getting tattoos.


Pimp Your Ride

The customization doesn't end with character progression. The Pay & Spray businesses that used to serve as a quick way to fix up your car and get a new paintjob are now full custom shops. Rockstar says players can tweak both performance and aesthetics at a level on par with Midnight Club: Los Angeles.

Under the hood, you can tune the engine, improve the suspension, buy new brakes, and make other tweaks to how the car handles. Trick your engine out too much and you can overtune it, so be careful.

If you'd rather focus on style over substance, concentrate on altering the paint job, wheels, window tinting, grill, and spoiler. You can even customize your license plate.

This Is My Rifle, This Is My Gun

Considering the amount of time you spend in shootouts, it was only natural that Rockstar would eventually implement a deeper weapon-customization option for gun nuts who like to debate the finer qualities of the red-dot sight versus the reflex sight.

With the ability to mix and match scopes, silencers, laser sights, flashlights, and extended mags for your favorite weapons, you may want to sign up for a customer rewards program at Ammu-nation in Grand Theft Auto V.

Making Money To Spend Money

During our cover visit, Rockstar intimated that money would play a central role in Grand Theft Auto V. We knew pulling off heists could result in big payoffs, but details were still sketchy regarding what we could spend that money on. Now we have a better idea. In addition to dropping serious cash on all the weapon, car, and character customization options, players can invest heavily in toys, real estate, and businesses.

Rockstar originally told us we wouldn't be able to buy new properties for the three main characters, but has since reversed course. Make enough cash and you can blow it on new houses, garages, marinas, helipads (a prerequisite for owning a chopper), and even businesses. Several of these investments have perks. For instance, if you throw your money behind a taxi business, you won't have to spend a dime on cabs ever again.


looks good to me... and the reason why gta is seen as the leader in this sandbox shyt will always be the story and the amount of crazy shyt you can do.. other games you get into a little car chase or whatever.. gta been on this pimping, fukking hoes, killin cops to the fbi to the army, steal anything you want, kill anything you want, type of tip first.

i love sleeping dogs, but you can't wild out like you can in gta. and the story was nowhere to the length or grimey as a san andreas.. or any other gta will all the side missions and story lines..

most games do look better tho.. but what gta lacks in graphics, it makes up for in size, story and general bullshyt you can get into
 

Fatboi1

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It's really people who act like Watchdogs is going to be comparable to GTA V?? Watchdog looks hot but come on brehs. Watchdog ain't on the same level, like it's not even in the same ballpark.
 

BrothaZay

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It's really people who act like Watchdogs is going to be comparable to GTA V?? Watchdog looks hot but come on brehs. Watchdog ain't on the same level, like it's not even in the same ballpark.

WHy isnt it?
 

beenz

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I'm suprised they didnt port china town wars to ps3. that would have been clean.

never played liberty city stories, but ballad of gay tony was piff. lost and the damned was cool as well.
 

CaughtInTWebb

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I don't get all the hate for GTA IV.....shyt was dope to me....Especially TBOGT....if that would've been the main focus with a couple of the missions that Nico did catered to Luis, then the game would've been better....I enjoyed it nonetheless...
 

HamAndEgger

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:manny:

I liked GTA 4, especially throwin hoes off a 50 story building to their demise only for them to call you back the following day to pick them up from the Hospital only to do it again :heh:
 

LukeHobbs

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I don't get all the hate for GTA IV.....shyt was dope to me....Especially TBOGT....if that would've been the main focus with a couple of the missions that Nico did catered to Luis, then the game would've been better....I enjoyed it nonetheless...

this. That shyt was :noah: to me those last missions had me :gladbron: :yes:
 

Dirty Mcdrawz

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gta IV being wack is just hyperbole. other then not being able to buy worth while shyt or the amount of customatization of gta:san andera, gta IV is still a good game.
 
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