gamers that aren't good at action games are usually the ones who stan dark souls/bloodborne
I've beaten every single Ninja Gaiden and all DMCs on SSSrank plus most platinum games too plus old school stylistic action like Bujingai and Godhand.
Bloodborne/DS have amazing combat systems that prioritize efficiency and committing to your choices. Easy to learn but hard to master with various hidden mechanics are examples of great game design.
I like my insta-cancel/jump-canceling/weapon canceling shenanigans as much as anyone but stop trying to shyt on amazingly designed combat mechanics. You probably think games like Furi, Hyper Light Drifter, and the like are simple games too because you don't try to scratch their depth.