truth is zelda hasn't innovated since like 1998. breath of the wild looks about 2 generations behind in everything from graphics, animation, combat, its overly simplistic "survival" mechanics, sound design etc. people act like adding voice acting is a big deal, BREH voice acting has been standard since the late 90's. why do journalists pretend zelda is still some revolutionary shyt, breaking new ground?
look at what naughty dog does with presentation (graphics, animation, voice acting, sound design). look at what ubisoft is doing with combat in 'for honor'. these are devs attempting to push the medium forward. nintendo's been for a minute. I feel like i'm watching the special olympics sometimes when I see ninetndo's mediocrity being rewarded with all these accolades & praise when their approach to game design is dated as fukk
look at what naughty dog does with presentation (graphics, animation, voice acting, sound design). look at what ubisoft is doing with combat in 'for honor'. these are devs attempting to push the medium forward. nintendo's been for a minute. I feel like i'm watching the special olympics sometimes when I see ninetndo's mediocrity being rewarded with all these accolades & praise when their approach to game design is dated as fukk