The last of us had very realistic stealth. It should be the standard for the future.
ghost was very good sword play, especially with the stances but it became too easy to quickly and the stealth was half assed/broken
ff7 was kind of annoying imo, it looked nice and flashy but your party members being useless and not being able to fill their limit meter themselves killed it. Also the air combat was trash
spider-man is very good and solid beat em up combat, somewhere in the middle of playing miles it got stale though. Hopefully they change it up significantly in the sequel.
horizon had great combat, loved fighting the dinos. The human fights were 100% trash, no dodge, block, parry system at all. I really wish they didn't even bother putting in human enemies
My choice would hve to be God of War overall. So many combinations of attacks, felt fluid and heavy, and each weapon changed the movesets and feel drastically.
bloodborne is also top tier and would be tied for me with god of war even though im more of a souls fan