Games that overstay their welcome like Trails through Daybreak. Game long as hell as is and when you finish the main story you got some bullshyt dungeon and boss that ain't got shyt to do with the rest of the story. Multistage bosses in rpgs like the first post said. Especially when there isn't a checkpoint in between phases so if you die you have to start all the way from the cutscene and watch through that shyt again. Games with alot of backtracking but its not as bad if there is a fast travel system. Excessive talking and cutscenes. Like Khalil said these fighting games with wackass lobbies, no endless match, and horrible friend searching, also not able to change characters during a set. Its 2025 we have had this shyt figured out for years.