"Wake Me When You Need Me" - The Official Halo Thread [NEW PATCH JUST DROPPED]

What is your favorite Halo game (s)?


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The G.O.D II

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When I initially hop on MP, I can find a lobby real fast. Afterwards, I can't find shyt else the whole session
 

MeachTheMonster

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When I initially hop on MP, I can find a lobby real fast. Afterwards, I can't find shyt else the whole session

I've figured out that once you have a bad session you're better off closing the game out then starting it back up, you should get into a match right away. If you keep trying without restarting the game, you'll still have issues.
 

ltheghost

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An Update from 343 about the new patch and help for those who have Apple Routers..

Microsoft and 343 Industries have released numerous patches for Halo: The Master Chief Collection since its release nearly two weeks ago, but the Xbox One game's matchmaking issues still remain for "far too many" players, the developer has acknowledged in a new blog post on its website.

The developer explained that, while some are seeing improvements to the overall matchmaking experience following last week's major content update (CU), this is not true for everyone. New updates are already in the works to tackle lingering issues, though 343 did not provide a timetable for when they might be released.

2622768-gamescom-2014-halo-2-anniversary-sanctuary-faceoff.jpg


"We realize that silence and opacity, even when we have nothing new to say, is frustrating. With each change and/or update we make, it takes time for us to capture and analyze the data to determine the tangible impact to the game experience," the team said. "Additionally, we've already begun work on future updates which will be informed by the data and community feedback we're seeing from (last week's update)."

"Our data shows that the CU improved things statistically, but we are aware that far too many are not seeing improvements," 343 added. "We continue to work on these issues, with our primary focus being on matchmaking performance."

343 also explained that last week's CU for The Master Chief Collection inadvertently introduced new user interface bugs, which the developer says "will be fixed shortly." (Ed. note: I encountered a UI bug where the post-game carnage report only showed stats for my character).

Though the time it takes to find a match has improved, 343 says uneven matchups and larger than normal team sizes in matchmaking will continue to be the norm until future updates are applied.

"This is a temporary situation that is caused by the fact that we are allowing more players than normal into a matchmaking session in order to improve overall matching times," 343 said. "We realize this is not ideal, and we will reset those parameters to their expected behavior as soon as our matchmaking improves to a level where players are consistently getting into matches in shorter time frames."

Last week's Master Chief Collection update was also supposed to fix an issue where parties would get split up after a matchmaking game. However, "we're aware that this bug has regressed," 343 said. This problem, and others, will be tackled through future updates. 343 said it will announce details for the next Master Chief Collection update sometime later today, Monday, November 24.

In other Master Chief Collection news, 343 has released a "Rumble" playlist for Halo 2: Anniversary, which is currently capped at 10 players and does not feature ranking at the moment. Ranking will be added once the game's matchmaking issues are sorted out.

Finally, 343 published a set of troubleshooting steps that players can follow to help improve their overall Master Chief Collection matchmaking experience. These are listed below, via 343.

1. Setting your NAT to Open

We've found that players who have their NAT set to open tend to have the highest success rates in Matchmaking. For a$sistance with opening your NAT, head here.

2. Airport Extreme Router Troubleshooting

We've found that players who are using Apple Airport routers may have increased difficulty connecting to matches due to the default settings. To optimize your settings for gameplay on Xbox One, follow the below steps to allow teredo tunnels, which is set to "off" by default.

• Open Airport Utility

• Go to the "Network" tab

• Click "Network Options" at the bottom then check "Allow Teredo tunnels"

.Gamespot
 

AkaDemiK

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nikka....that can't be the info/update they promised for today....nope....i refuse to believe they gon regurgitate the shyt they told us last week then ask nikkas to open their nats....nope

edit:

it's not....nvm...
 

ltheghost

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nikka....that can't be the info/update they promised for today....nope....i refuse to believe they gon regurgitate the shyt they told us last week then ask nikkas to open their nats....nope

edit:

it's not....nvm...

Here is the last thing they said on their message board


Quote:
11.23 10.18 PM UpdateThe Halo 2: Anniversary Rumble playlist is now live. The playlist is currently set to 10 players max and does not feature ranking, however we'll be modifying to 8 players max and adding ranked play once we've ironed out existing matchmaking issues.
--
11.23 1:15 AM UpdateWe are running final tests on the Halo 2: Anniversary Rumble playlist, and will be integrating the playlist into the rotation as soon as possible. We'll provide an update once we've pushed the playlist live.

https://www.halowaypoint.com/en-us/...3i/4f09ac30-e5df-4ee9-a49a-26055e3de70d/posts
 

Fatboi1

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nikka....that can't be the info/update they promised for today....nope....i refuse to believe they gon regurgitate the shyt they told us last week then ask nikkas to open their nats....nope

edit:

it's not....nvm...
:dead:

I thought so too for a second like :wow:
 

DoubleJ13

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:dead:

These dumb sons of bytches are busy adding halfway complete playlist you may or may not even be able to play instead of fixing shyt first.
 

Fatboi1

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On Nov 11th we released Halo: The Master Chief Collection. The goal being to create a tribute to Halo fans around the world, and to celebrate the Master Chief’s debut on Xbox One. With the initial release of Halo: The Master Chief Collection, however, we have not delivered the experience you deserve. I personally apologize for this on behalf of us all at 343 Industries. Our team is committed to working around the clock until these issues are resolved.

While our team works on continual improvements and towards solutions, my commitment to you is that we will take care of all owners of Halo: The Master Chief Collection. Our primary and continued focus is first on fixing the issues at hand. Once we’ve done that, we will detail how we will make this right with our fans.

On the matchmaking front, we have encountered unexpected issues that were not apparent in our internal test environment and that have resulted in a frustrating experience, including long matchmaking times and low session success rates. Within 343 Industries and Xbox, I can assure you that resolving these issues is our #1 priority. We continue to partner with the Xbox platform team to analyze all data to make ongoing server-side adjustments to continually improve the matchmaking experience. We are also preparing additional content updates that will address existing campaign, UI, and other issues to improve the overall experience. With each update we will carefully analyze data to confirm that the improvements we’re seeing internally are also happening with fans at home.

Know that we’re trying to be as nimble as possible to put fixes in place. We are planning multiple server-side tweaks and game content updates over the coming weeks. Looking forward, I want to give you a high-level cadence of the latest updates we’re currently working on. Development and testing of our latest content update continues and we are on track for release later this week. We will update you on the status and patch notes of the content update once we have a better understanding of our release window. Only through making changes on both the “server side” (matchmaking and other server rulesets) and, via content updates (to the game itself), can we make the significant progress we’re working towards. And in the interest of expediency, we’re attacking the problem from both sides, non-stop.

As we have been, we will continue to post the details of our updates and other adjustments on Halo Waypoint. Please check our forums at http://aka.ms/mcc_updates for the latest details as we roll out further fixes.

Please accept my heartfelt apologies for the delay and for the negative aspects of your experience to date. We’re doing everything in our power to resolve it as quickly as possible.

Sincerely,

Bonnie Ross – Studio Head, 343 Industries


Yea..... this is going to be pretty much broken for at least another week or so.
 

King Sun

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On Nov 11th we released Halo: The Master Chief Collection. The goal being to create a tribute to Halo fans around the world, and to celebrate the Master Chief’s debut on Xbox One. With the initial release of Halo: The Master Chief Collection, however, we have not delivered the experience you deserve. I personally apologize for this on behalf of us all at 343 Industries. Our team is committed to working around the clock until these issues are resolved.

While our team works on continual improvements and towards solutions, my commitment to you is that we will take care of all owners of Halo: The Master Chief Collection. Our primary and continued focus is first on fixing the issues at hand. Once we’ve done that, we will detail how we will make this right with our fans.

On the matchmaking front, we have encountered unexpected issues that were not apparent in our internal test environment and that have resulted in a frustrating experience, including long matchmaking times and low session success rates. Within 343 Industries and Xbox, I can assure you that resolving these issues is our #1 priority. We continue to partner with the Xbox platform team to analyze all data to make ongoing server-side adjustments to continually improve the matchmaking experience. We are also preparing additional content updates that will address existing campaign, UI, and other issues to improve the overall experience. With each update we will carefully analyze data to confirm that the improvements we’re seeing internally are also happening with fans at home.

Know that we’re trying to be as nimble as possible to put fixes in place. We are planning multiple server-side tweaks and game content updates over the coming weeks. Looking forward, I want to give you a high-level cadence of the latest updates we’re currently working on. Development and testing of our latest content update continues and we are on track for release later this week. We will update you on the status and patch notes of the content update once we have a better understanding of our release window. Only through making changes on both the “server side” (matchmaking and other server rulesets) and, via content updates (to the game itself), can we make the significant progress we’re working towards. And in the interest of expediency, we’re attacking the problem from both sides, non-stop.

As we have been, we will continue to post the details of our updates and other adjustments on Halo Waypoint. Please check our forums at http://aka.ms/mcc_updates for the latest details as we roll out further fixes.

Please accept my heartfelt apologies for the delay and for the negative aspects of your experience to date. We’re doing everything in our power to resolve it as quickly as possible.

Sincerely,

Bonnie Ross – Studio Head, 343 Industries


Yea..... this is going to be pretty much broken for at least another week or so.
:smugfavre:
 

GoldenGlove

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Easily the most depressing/disappointing game thread of the year

I was looking forward to it and I don't even have an Xbox 1
 

King Sun

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Trolling aside how do games like this get past the QA? Tbh this game probably wasn't ready until next year but MS wanted to hit sony In the holidays wtih everything they had this holidays to gain their install base and didn't care if the game was finished or not and figured fans will forgive because its "halo"
 
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