Halo is one of the few games that made me feel like a warrior when I was fukkin people up.
im down for some old H3 games. But im rusty as fukk though.
btw,they bringing back the 1-50 levels?
Wait.... so If I get to a 50 while playing H3, I'm a 50 in H1 and H2 also?343 hired the guy who created the rank/league system for league of legends (which is one of the GOAT rank systems ever) and he is creating a universal rank system for the entire game....so instead of halo 2 and halo 3 using their own rank systems the entire package will fall under one system....
Wait.... so If I get to a 50 while playing H3, I'm a 50 in H1 and H2 also?
no.......we've discussed this....
halo 1-4 will basically be individual playlists in the MCC just like TS and MLG are playlists in Halo 3.....both fall under the H3 rank system so it uses the same metrics to ranks you in either playlist (wins)....the games in the MCC will all use the same rank system, so instead of H2 using it's original system and H3 using itssystem, both will be using whatever the starcraft guy created for the game...that's what I meant by universal....one rank system to govern all games...
So I can get my weight back up in H2 for a while, then step into H3 as a level 1 and start mopping
Halo is one of the few games that made me feel like a warrior when I was fukkin people up.
Work in progress.
- The panel is talking over the Collection, Single UI/All Missions Unlocked/etc
- Xbox One versions of the game switch instantly, Xbox 360 had small delay
- More skulls added to Halo 2 campaign
- Blur Studios creating cinematics to bridge Halo 4 to Halo 5
- Discussing Frank and Max (of CA) time at Bungie during Halo 2
- Talking about the goals of Halo 2, what made it work etc.
- Zanzibar is back, being remade for Halo 2 Anniversary
- Talking about Zanzibar, how it came together and what worked/didn’t work
- Blur Studio cinematics aren’t 1:1 creation from Halo 2, have their own spin on it
- Halo 2: Anniversary cinematics will be close to an hour
- Music will be done by Skywalker Sound (worked on Spartan Assault)
- Talking about Damion Poitier role as Sgt. Johnson, voice acting/animation.
- Showing off more Halo 2: Anniversary cinematics.
- 24 days of new motion capture for Halo 2: Anniversary
- No special edition planned for the Master Chief Collection
- Nothing about being on PC yet
- Glitches remain intact, will have educational tutorials to help newcomers.
- Project was first discussed during Halo: CE Anniversary
- No plans for dual-wielding in Halo 5, but still possible
- Panel over, VOD up in the next few days
Halo 2: Anniversary will be playable for the first time on the gamescom show floor. We’ll be running 4v4 gameplay on Ascension and a yet-to-be-announced map, with multiple game types available for your enjoyment. Swing by the Xbox booth in Hall 6, where we’ll have a bunch of consoles and controllers waiting for you. We’re excited to watch you play and hear your thoughts on the anniversary treatment we’ve given to Halo 2 multiplayer. If you're at the show, you will have a chance to play Wednesday through Sunday.
Also running a tournament with ESL
Not only will gamescom be the first opportunity to get hands-on with Halo: The Master Chief Collection and Halo 2: Anniversary multiplayer, but we’re also working with ESL and Twitch to bring you a legendary 4v4 tournament. Open to all gamescom attendees, the tournament will feature $10,000 USD in prizing, four days of qualification on the gamescom show floor, and culminate with the grand finals on Sunday, August 17. Our friends at Twitch will be broadcasting the finals for all the world to see at Twitch.tv/Halo.
To qualify for the finals, swing by the ESL Arena in Hall 9, where ESL will have a dedicated area for Halo: The Master Chief Collection competition. On these stations, we’ll be featuring “winner stays” 4v4 gameplay, so grab three teammates (or form a team on the spot) and come compete on Ascension and one other unannounced map. The rules are simple: If your team wins 10 matches in a row, you’ll take the top spot on the daily leaderboard, and if another team tops your score (and wins 11 in a row), you’ll need to swing back and reclaim your spot. At the end of each day, the top teams will advance to the Sunday finals, where they’ll compete for a prize pool of $10,000 USD on the eSports main stage. If you qualify, but don’t have Sunday passes to gamescom, we’ve got you covered - all qualified teams will receive complimentary Sunday access courtesy of ESL.
The Sunday finals will kick off with a Free-For-All exhibition at 10:30 CEST, and conclude with the 4v4 finals, where the bracket will be whittled down until only one team remains. The broadcast will feature commentary from yours truly and Alex “Goldenboy” Mendez, and run from 10:30 to 17:00 CEST (4:30AM – 11:00AM EDT) at Twitch.tv/Halo. We hope you’ll join us.