MaxBundles
Veteran
I've NEVER played GTA5...
That's not your fault, any in game puzzle that isn't solvable in 15 whole minutes is bad design unless it's specifically a puzzle game. In an action/adventure game there is nothing positive about it besides the relief that it's over.Boss fights are one thing but I don't be having time to be stumped on some bum ass puzzle in games anymore. I got shyt to do.
If a scenario takes me longer than 15-20 mins to figure out, I'm either heading to the googles or switching the game off.
I've done this for some boss fights if I can't beat them after an hour, as well as several of the courses on Gran Turismo 5I’ve been switching the difficulty to easy or the easiest as of late.
I know the RE games are supposed to be campy at their core, and all the puzzles are supposed to be tongue and cheek to the player, but they just exhaust me in a zombie shooting game.I haven’t beaten RE1. I’m so confused at what I’m supposed to do next that everytime I load up I have to find a walkthrough…and it still doesn’t help
I know the RE games are supposed to be campy at their core, and all the puzzles are supposed to be tongue and cheek to the player, but they just exhaust me in a zombie shooting game.
I have to collect a secret part of a panel shaped like a dog's head to unlock a complex mechanism from your kitchen to your living room? I have to push these marble statues around on pressure plates to open up a door in a police office? Why? Is this a thing everyone was doing as part of their jobs before the zombie outbreak?
Can you imagine having to take a shyt in the middle of the night and having to place 3 gems in a mosaic in order to get your bathroom unlocked?
The fukk are H-games? Hoe games?Not sure if a sin but I like H-games.