Gizmo_Duck
blathering blatherskite!
This is all your faults 
This comes from the reliable french game journalist "Gautoz" who heard from multiple devs at Ubisoft Montpellier the news.

This comes from the reliable french game journalist "Gautoz" who heard from multiple devs at Ubisoft Montpellier the news.
Internally, the fate of the game was already decided a few weeks after the release of the game, it was clear in Spring that after releasing a few DLCs and Cosmetics it would be the end.
A few members of the core dev team fought to get a sequel greenlit which did not happen, then they pushed for two expansions hoping that it would work this time but it didn't since Ubisoft needed more hands to help on other projects that had a better sales potential which wasn't the case with Lost Crown not meeting sales expectations.
Another crazy justification that the dev team received from higher-ups was that releasing a sequel for the game would cannibalize long term sales of the first game.

, I had been meaning to get to this eventually
at the casuals and Ubisoft hate brigade that didn’t support.

THIS COMPANY IS FALLING APART RIGHT INFRONT OF OUR EYES, THEY HAVE NO ONE TO BLAME BUT THEMSELVES. BUGGY GAMES, TEDIOUS GAMES, MAKING THE SAME GAME 6 DIFFERENT TIMES,,BELIEVING IN QUANTITY OVER QUALITY...HENCE CUSTOMERS TO BUT ON RELEASE OR FULL PRICE, PSN FORCE TO DROP PRICES WITHIN 3 MONTHS, LOSE REVENUE ETC..fukk THEM CANADIAN CACS