Titanfall | XB1/PC/360 | Out Now

AkaDemiK

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#StarkSet

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i don't know how nikkas can play slayer/deathmatch/attritition all day in shooters like TitanFall, COD and Battlefield. You die so fukkin fast that the game becomes a who sees who first type of ordeal..fukk that. There's a reason why tournaments use only objective gametypes in these kind of shooters...because they offer a better experience and take more skill....you have to move in obj gametypes....there is no reason to move in attrition, especially when you can kill grunts to get a titan and have radar.


:mjlol:


its clear u fukking suck at fps's and u only contribute in a support role
 

SymbolicOne09

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i don't know how nikkas can play slayer/deathmatch/attritition all day in shooters like TitanFall, COD and Battlefield. You die so fukkin fast that the game becomes a who sees who first type of ordeal..fukk that. There's a reason why tournaments use only objective gametypes in these kind of shooters...because they offer a better experience and take more skill....you have to move in obj gametypes....there is no reason to move in attrition, especially when you can kill grunts to get a titan and have radar.
thats the point great players know how to take advantage of this . and saying objective gamemodes take more skill is nonsense.... theirs no true skill in the first person shooters of today with no recoil and catch auto aim on consoles.....

if you want to display skill in an fps

play Counter strike
or quake/unreal

average CS players are top tier titanfall/cod players by default lol
 

GoldenGlove

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The aim assist on this joint is pretty noticeable... after playing BF4 with it off completely, my aim on here is just ridiculous. I don't even think there's an option on PC to turn off aim assist for controller users either

:patrice:
 

AkaDemiK

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thats the point great players know how to take advantage of this . and saying objective gamemodes take more skill is nonsense.... theirs no true skill in the first person shooters of today with no recoil and catch auto aim on consoles.....

if you want to display skill in an fps

play Counter strike
or quake/unreal

average CS players are top tier titanfall/cod players by default lol

False. There are console games that take a lot of skill....Halo 1 for example which is basically the closest consoles ever got to quake takes A LOT of fukkin skill. It's fast paced and requires a lot of knowledge to excel at, similar to quake. Also, console games need a bit of auto aim or it looks fukkin retarded when you try to aim.

Anyway...it's been known for years that deathmatch in these near instant kill shooters have been the weakest gametypes. Yes it cans till be fun and competitive to a certain extent, but like I said no official tournaments have ever used deathmatch in COD or Battlefield...only objective gametypes. Halo has been the only console game where deathmatch/slayer was played competitively because it wasn't instant kills. Deathmatch is too campy in the COD and Battlefield games because of the who sees who first gameplay....put some money on the line and it's going to be played at a snails pace because of how fast you die, that shyt becomes boring fast.
 

AkaDemiK

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:mjlol:


its clear u fukking suck at fps's and u only contribute in a support role

I'm one of the best players on this site when it comes to shooters (especially Halo)....fukk are u talking about? Ask around lil guy.

I always figured you were a lil idiot....only you would associate me saying a gametype is poor for competitive play with me being terrible....only your dumb ass...
 

#StarkSet

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I'm one of the best players on this site when it comes to shooters (especially Halo)....fukk are u talking about? Ask around lil guy.

I always figured you were a lil idiot....only you would associate me saying a gametype is poor for competitive play with me being terrible....only your dumb

ass...

:mjlol:

deathmatch is all aim and you complaining about it shows me, you cant aim


go cap them flags tho buddy


help support the team
 

AkaDemiK

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post a bunch of clips and say u are a beast brehs

:mjlol:

bums can put clips together

then...what is stopping you? :mjpls: also those clips are from the most competitive shooter out there not named quake or counter strike....what u got battlefield and cod clips? HA.

good talk...next time u feel like trollin do it to someone who doesn't know what their talking about...and don't even bother quoting me....u won't get another reply lil guy...
 

#StarkSet

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then...what is stopping you? :mjpls: also those clips are from the most competitive shooter out there not named quake or counter strike....what u got battlefield and cod clips? HA.

good talk...next time u feel like trollin do it to someone who doesn't know what their talking about...and don't even bother quoting me....u won't get another reply lil guy...
:mjlol::mjlol::mjlol::mjlol:


Halo 2 yea


but 4 :pachaha::pachaha::pachaha:
 

SymbolicOne09

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False. There are console games that take a lot of skill....Halo 1 for example which is basically the closest consoles ever got to quake takes A LOT of fukkin skill. It's fast paced and requires a lot of knowledge to excel at, similar to quake. Also, console games need a bit of auto aim or it looks fukkin retarded when you try to aim.

Anyway...it's been known for years that deathmatch in these near instant kill shooters have been the weakest gametypes. Yes it cans till be fun and competitive to a certain extent, but like I said no official tournaments have ever used deathmatch in COD or Battlefield...only objective gametypes. Halo has been the only console game where deathmatch/slayer was played competitively because it wasn't instant kills. Deathmatch is too campy in the COD and Battlefield games because of the who sees who first gameplay....put some money on the line and it's going to be played at a snails pace because of how fast you die, that shyt becomes boring fast.
this is where i almost stopped reading ....... and actually the fukked up thing is halo actually does take strategy as you can just gun ho run and gun and your gernade game has to be on point but watch videos of halo 1 on pc vs halo 1 on xbox and you will see the difference , sniping , pistol on a whole another level on pc....

but to say halo is fast paced is completely false. its the slowest of the mainstream shooters and really the key to halo is to simply not really aim at all you just have to properly strafe....(sniping being the exception)

and wtf are you talking about they use other game modes? for the halo 4 championship they started with a free for all then 1 on 1 so that theirs no unfair game-play advantage that exist in other game-modes.
 
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