The Official Playstation 4 Thread - News and Info

Rekkapryde

GT, LWO, 49ERS, BRAVES, HAWKS, N4O...yeah UMAD!
Supporter
Joined
May 1, 2012
Messages
146,981
Reputation
26,312
Daps
492,935
Reppin
TYRONE GA!
Number 2 official playstation 4 thread on the Net...

officialps4coliwin.jpg
 

Fckumeen

Superstar
Joined
Apr 30, 2012
Messages
15,978
Reputation
1,655
Daps
32,013
Reppin
Over There...
Shuhei Yoshida, the world wide studio boss for Sony Computer Entertainment, took to Twitter to answer fan questions like any good pro-consumer company would do, opposite of a certain other company. Some of the things he answered regarding the PS4 are definitely worth the read.

For instance, some users asked if the PS4's internal hard drive was upgradeable? What was Yoshida-san's response? Yes. It is upgradeable.

Others wanted to know if the PlayStation 4's multiplayer would still be free...sadly it is no longer free and requires the small fee of PlayStation Plus. On the upside, however, you can still access Netflix, Hulu and other streaming services without PlayStation Plus, with Yoshida-san acknowledging that anyone who owns a PS4 and has an internet connection can make use of the services, no fees required.
 

satam55

Veteran
Supporter
Joined
Jul 16, 2012
Messages
45,190
Reputation
4,893
Daps
89,059
Reppin
DFW Metroplex
PS4 has cloud-computing capabilities too:


Sony's Shuhei Yoshida says PS4 can offload calculations to cloud, if developers choose
By Michael McWhertor on Jun 12, 2013 at 5:00p @MikeMcWhertor

Microsoft has touted the Xbox One's cloud-computing capabilities, promising that the system's hardware resources can be freed up by accessing remote servers that handle AI and physics calculations. Those remote computations, Microsoft says, will allow the Xbox One, unlike the Xbox 360, to become more powerful over time.

Sony Computer Entertainment's Shuhei Yoshida says that the PlayStation 4 can tap into similar technology, offloading processes that are typically handled locally to the cloud.

Yoshida said that "of course" PS4 developers will be able to take advantage of cloud-based computing for their titles.

"Linking, matchmaking... there are already many computations being done on the cloud side," Yoshida said, adding that there are limitations to what processes can be offloaded to a remote computer, due to latency and bandwidth.

Asked whether cloud-based computing technology would face issues of adoption, since Sony does not require an online connection for PS4, Yoshida said, "No."

"We don't believe every title needs that," he said. "But if your title needs [an] online connection to provide some online features: Go for it."

When Sony unveiled the PlayStation 4, it focused on using cloud-based technology for the delivery of streaming games, instant-play demos and the ability to let a friend on the internet take over gameplay on your PlayStation 4. Microsoft's implementation of cloud-based computing emphasized tapping into "variable number of transistors in the cloud."

Gaikai's cloud service is coming to PlayStation 4 sometime in 2014 after the console's initial launch.


Sony's Shuhei Yoshida says PS4 can offload calculations to cloud, if developers choose | Polygon
:stylin:

@Loose @MeachTheMonster @PS4
 
Last edited by a moderator:

ineedsleep212

Veteran
Supporter
Joined
Apr 30, 2012
Messages
31,049
Reputation
3,125
Daps
62,887
Reppin
Brooklyn, NY
Looking at the UI video reminded me of Sony mentioning some kind of app (right?) so I'm assuming that would be used to help with messaging people easier through the use of a tablet or phone.
 
Top