PS4 1.50 Firmware Causing Instability, According to EA
EA suggests Sony is aware of the problem and will be the one that has to issue a fix.
by Chris Pereira
November 15, 2013
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The version 1.50 launch day firmware update for PlayStation 4 is the source of instability problems in games played on the system, according to Electronic Arts.
In an
article on EA's support site, the firmware was identified as the cause of "stability issues while playing games on the system." This apparently isn't only the case for EA's own games, either, as the article claims, "This affects all games on the PS4, including EA titles, causing crashing/freezing and non-responsive connections between the player's console and their TV Screen."
The article goes on to suggest Sony is aware of the issue and that it will have to be the one to resolve it: "Unfortunately since it's an issue with Sony's firmware, it requires a new update to fix it. Sony is working to resolve the issue as quickly as they can. They will update their
System Update page as new versions are made available, and we will keep this page updated as we find out more."
IGN has contacted Ubisoft and Activision to find out if they are aware of any firmware-related issues in their PS4 launch games.
Sony has already acknowledged
problems with PSN due to the high volume of traffic on its servers and has said it is working to resolve them. One specific issue with the system's HDMI port has already
been fixed and may have been a fluke.
The 1.50 firmware is not a required update unless you're trying to play games online, but it does
enable some key functionality, including Remote Play support on PlayStation Vita and playback of Blu-rays and DVDs, among other things.
Stay tuned to IGN for the latest on the PlayStation 4's launch.
http://www.ign.com/articles/2013/11/15/ps4-150-firmware-causing-instability-according-to-ea
at least they know the problem don't if posted