The Official Grand Theft Auto 5 Thread (SPOILERS)

thernbroom

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Full interview http://www.gtaforums.com/index.php?showtopic=574819

Rockstar Games recently revealed the online multiplayer portion of GTA V titled as "GTA Online". The developer showcased first ever gameplay footage of GTA Online which was well received by critics and GTA community.

GTA OnlineToday Rockstar Games Director Leslie Benzies has shared more details about GTA Online. According to Leslie Benzies, GTA Online features over 700 missions.

3DJuegos recently asked (via GTA Forums) Leslie Benzies. "How many missions do you have in GTA Online?". To this Leslie Benzies replied: "I think they are about 700 missions at this time. We hope you have a 500 always available, and are renewed continuously. You can also go to the Rockstar Social Club and get off more missions. So you can connect and download any player missions to populate your world online, both from friends and from other users."

700 missions is a massive number and it can get any better than this for GTA community. GTA V is schedule to launch on September 17 for PS3 and Xbox 360 whereas GTA Online will launch a little later on October 1.

*Edit also more info

The camera will zoom out and pan away to your online character seamlessly. During the animation, a matchmaking process will be in progress.

Matchmaking will depend on which friends are playing, and what people have ranks near yours.

You can do almost anything you can do in single player in GTA Online.

Each mission requires a rank depending on difficulty and complexity. The bigger your rank, the more difficult the missions will be.

Missions will be ordered randomly as you play Online.

For certain heists you might need certain weapons, vehicles or characters such as a sniper or a driver. This will also depend on the mission creator if you download the mission from the Social Club.

Some missions are so complex they need plenty of good communication.

There will be descriptions to help each character on its heist function.

You can change weather, time of day, time you want it to rain or to be a certain weather state, radio station to be tuned at the start of the race or mission in the Content Creator.

There is something called "team lives". If you have 4 team lives and 4 people, if everyone dies there will be 0 lives left, or if you die 4 times, the team will have 0 lives left, which means if anyone dies, it's mission failed.

You can watch races and deathmatches on your apartment TV.

There are masks to hide from the cops.

The Online will be run on the Social Club servers, data will be stored on the cloud. There are datacenters from NY to San Diego, and more Rockstar studios.
 

thernbroom

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:wow:

3DJ: A concept that is not very well understood in the demo was "team lives" (life of equipment). Are lives are shared when we play in the company during a certain mission?
L. B. Yes, they share. If you're in a four-player cooperative mission, and you have four lives in total, that means everyone can die once, or die four times a user, for example. But it all depends on the mission. A "deathmatch" has a timer or based on the total number of deaths. Perhaps the only missions that have this type of approach, based on the "team lives", are cooperatives. Even there are some in which there is this concept: have one life and if you lose you go into spectator mode, seeing what your peers do. So it all depends on the mission you're playing.

3DJ: The presentation that you offered was very focused on online co-op campaign. But we'd like to know if you plan to include in Online GTA classic modes like "cops versus robbers" and classic modes such.
L. B. Yes, we have a handful of additional game modes in the style of "capture the flag". They will be there, as well as methods that have already been made classic.
 

Vagina Thief

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When you create a game "deathmatch", you can even decide if you want to play only 50 players range. So every mission requires a range to access it.


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