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battlefield-4-character-render-4.jpg

The Chinese Engineer :lupe:
 
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Liquid

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chinese uniforms look badass

they should go further to make the nationalities matter, like make a realism server where you give the americans fewer players but much better vehicles, give the chinese the most players but less advanced vehicles, and the russians be somewhere in the middle. people would have to master different styles of play
That's a GREAT idea, but I am not sure how gamers would react to it.

I would think the Chinese would have the advantage at that point unless its balanced incredibly well. Even if balanced very well, can you imagine an elite level squad running with the Chinese? They will kill all the people on the American team, pick up the weapons they drop and possibly gain an incredible advantage. Vehicles might even be a problem if hijacked and then engineers keep fixing the ones they were able to steal. I have faith DICE can pull that off if EA would give them the time to calculate everything.
 
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Liquid

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I wonder what the biggest map going to be :lupe:
I just hope they still have a great mix. Those tunnels in BF3 were intense when you had a good team...shotguns leading the way, people with assault rifles right behind, and a sniper or 2 sitting back.

I think I miss that game, but it was so much of a change from BFBC2 that it threw me off.
 

Dirty Mcdrawz

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i hope they have faction vs faction vs faction mp modes. imagine a faction vs faction vs faction rush mode :lupe: the chaos....the madness :ahh:
 
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Teal.

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I just hope they still have a great mix. Those tunnels in BF3 were intense when you had a good team...shotguns leading the way, people with assault rifles right behind, and a sniper or 2 sitting back.

I think I miss that game, but it was so much of a change from BFBC2 that it threw me off.

BFBC2 was :ohlawd: but i never really got the chance to play it.... BF3 came out when i first begin to play it was so different. BF3 was little more realistic.. The only part i liked about BFBC2 was the C4 with the Sniper class...shyt was so much fun on rush.



I can't wait to see what DICE got up their sleeve in BF4..i hope they add can throwback maps from the previous games :lupe:
 

JetLife

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chinese uniforms look badass

they should go further to make the nationalities matter, like make a realism server where you give the americans fewer players but much better vehicles, give the chinese the most players but less advanced vehicles, and the russians be somewhere in the middle. people would have to master different styles of play

That's a GREAT idea, but I am not sure how gamers would react to it.

I would think the Chinese would have the advantage at that point unless its balanced incredibly well. Even if balanced very well, can you imagine an elite level squad running with the Chinese? They will kill all the people on the American team, pick up the weapons they drop and possibly gain an incredible advantage. Vehicles might even be a problem if hijacked and then engineers keep fixing the ones they were able to steal. I have faith DICE can pull that off if EA would give them the time to calculate everything.

:ohhh:

yo, if they ever pulled this off, it would be straight up Battlefield x Starcraft.

Chinese - Zerg?
Russian - Terran?
American - Protoss?

The levels of progression and complexity the Battlefield series is slowly building up is :lawd:
 

TH29

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Can't wait to play this. Started playing bf3 again yesterday after a month layoff and the game is still very fun and enjoyable.
 

NZA

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That's a GREAT idea, but I am not sure how gamers would react to it.

I would think the Chinese would have the advantage at that point unless its balanced incredibly well. Even if balanced very well, can you imagine an elite level squad running with the Chinese? They will kill all the people on the American team, pick up the weapons they drop and possibly gain an incredible advantage. Vehicles might even be a problem if hijacked and then engineers keep fixing the ones they were able to steal. I have faith DICE can pull that off if EA would give them the time to calculate everything.
they could beta test and patch, so im not worried about balance issues. plus, people would have the option not to play that kind of server. just make it a tickable box like hardcore.

you can get creative, like make it so that chinese medics cant defib, russians have a short amount of time to defib, and americans have a much longer amount of time

you can also make it a disadvantage for americans so that chinese can respawn quickly, russians take a bit of time, and americans need to take a body back to their base before a respawn

that's just the tip of the iceberg, more creative nerfing and boosting like that can make for a more narrative driven multiplayer experience that is a lot more strategic than vanilla BF.
 

Mass

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I just hope they still have a great mix. Those tunnels in BF3 were intense when you had a good team...shotguns leading the way, people with assault rifles right behind, and a sniper or 2 sitting back.

I think I miss that game, but it was so much of a change from BFBC2 that it threw me off.
Are you going to reply to my PM?
 
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