The Mass Effect series has the best story/lore in any game I've ever played

Chef

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You just aint know how to get that p*ssy:sas2:

On mine, I smashed both of them and the secretary girl that be new the map:takedat:

Smash 22nd century Insta-thots. :scust:

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Miranda was practically a mary sue but Jack was dope and there was a lot of layers to her character. Garrus was the realest nikka on that bytch :wow:

Garrus, Thane and Wrex were my favorites. Garrus was most definitely a real one, I carried him on every mission.
 

Easy-E

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Played every ME but never copped the dlc
Don't

And I'm including the Extended Cut.

You can enjoy the game how it orginnally put out.

The Shadow Broker is straight but gets goofy and repetitive on a already long game.

The Javik DLC is cool, but, he should've been in the game.

Im interested in the Lavathan stuff, but, the biggest misstep wit this sreies was; making the Reapers bigger than they needed to be.

The relationships were the most important part of the game. Reapers wrre just the glue.
 

42 Monks

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Don't

And I'm including the Extended Cut.

You can enjoy the game how it orginnally put out.

The Shadow Broker is straight but gets goofy and repetitive on a already long game.

The Javik DLC is cool, but, he should've been in the game.

Im interested in the Lavathan stuff, but, the biggest misstep wit this sreies was; making the Reapers bigger than they needed to be.

The relationships were the most important part of the game. Reapers wrre just the glue.
Javik should've definitely been in the game.

The only DLC I really feel is 'must have' is Shadow Broker and the Citadel DLC.

Shadow Broker takes the already Blade Runner-esque feel of ME, and goes full on 80s sci-fi movie with a chase through the city and battle on a monolithic ship. Its beautiful how pure cheese it is.

Citadel DLC is the real ending to ME3 :mjcry:

I agree about the Reapers. They never needed any other introduction other than what was said in Mass Effect 1. I think writers get caught up in certain things... They didn't need to give the reapers a motivation at all besides "You exist because we allow it, and you will end because we demand it" The moment they went off the rails with that, they lost the series in my opinion.

Also.... certain characters didn't get enough love - or too much love. Miranda for example

as a character, she was weak as fukk. Jack completely and absolutely shyts all over Miranda as a character. Jacob? I feel like they never even knew what they wanted to do with him. Like... I almost feel like he was meant to be indifferent towards Shepard or have some sort of animosity there, but they didn't know what to do at the last minute - then that hispanic dude in ME3 was made with Jacob's leftovers.

it just got messy
 

Easy-E

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@42 Monks

I like The Shadow Broker DLC

BUT

I'll put money on it being cut out of the orginal game and just released it as DLC

Its too different from the actual game and the car chase wouldve been better as just cut scene

They obviously were experimenting witch chases because they had a chase scene(Dr Eva) in 3

The Lair actually was DDDDOOOOPPPPEEEE

If it was a bit more polished id love it

I hated that DLC with the Batarians and blown up mass relay

I dont give a damn dont ever fierce m fught with ONLY Shepard in a Mass Effect game

The tag teaming is what makes the game (with okay to bad combat) so fun

My GOAT game series

And i love this love because i do love the lore
 
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Easy-E

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Only time I ever reloaded a save on a first run was in ME3

Tali :whoa::whoa::whoa::whoa::whoa::damn:

Bro, one time was enough. Ive played through the series about eight times. That one time was enough. What's ill;

i didnt actually feel the options i chose was anything but neutral. But, she didnt take it neutral :to:

WORST VIDEOGAME FEELING I EVER HAD

After that i always kept an eye on Paragon/renegade and War assets.

I've had to kill Wrex abt three times and i like him. And it dudnt hit me like her... She was so sad and helpless hearing and watching her ppl die

And this is why i dont stand for ppl making 3 out to b wack over the kast five minutes
 

42 Monks

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totally agree on that... people love saying that the ending screwed mass effect 3. there was a LOT wrong with three way before you even get to the ending. its probably the most flawed out of all the mass effect games, but at the same time its multiplayer was the most slept on experience of the gen imo

before the ending was shyt, there was a jacked up sidequest system, the war asset spreadsheet, the last prothean locked away behind dlc, main party characters kept out until after the halfway point in the game, everything cerberus, and the timeline was always ??? even from the mass effect 1 codex but they just made it even more convoluted by me3

that being said, piff was piff and it was one hell of a ride
 

dabestkeptsecret

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Me1 is probably one of my favorite games ever. Ive probably replayed it about 15 times. :ohlawd:
I always thought the gameplay was a little clunky in the beginning. But halfway through, (i dont know if the game design gets better, or the increased skills help) it gets a lot better game play wise. I thought every character were intersting, and taking the time to walk around the ship and talking to your crew and learning more tidbits was :ahh:
a slept on part of 1, was changing the makeup of your crew when u went on miissions, and how the characters would talk to eachother on the elevators and stuff.
I know the mako got a lot of hate, I thought it was a cool change of pace. And i liked how in some missions u would have to get out to do certain things, than jump right back in. None of the other vehicles imo were as cool as the mako

Also thought 1 did the best in making the citadel feel massive. The 2nd and 3rd one were kinda limited in terms of the scope

1 had the best battle with saren. The funniest moment was when you spit game was strong as hell, and u convinced him to commit that :mjlol:
than he came back wearing that reaper 45 :merchant:
 
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