I interpret him falling from the Kingdom in the sky as the tear. Not accurate cause tears is plural.
I interpret weapon durability as a way of Nintendo encouraging gamers to acquire the Master Sword. People who complain about weapon durability are basically quitters because they never even got as far as getting the Master Sword. They shouldn’t play games like this all, they better off playing Fortnite or Peppa Pig.after you get the master sword it doesnt even really matter
Yeah but you gotta grind for enough health to be able to pull it out. I had 20 plus hours in at that point but once I saw how many hearts I would need to get the sword..after you get the master sword it doesnt even really matter
Yeah but you gotta grind for enough health to be able to pull it out. I had 20 plus hours in at that point but once I saw how many hearts I would need to get the sword..
Game got swapped at GameStop the next day.
Doubt it, I didn't even care for the shrines. If anything, the fix(for me) would be to change the theme of the shrines a bit instead of it all being blue. Have like themed shrines if anything and make the divine beasts or w/e will be the "dungeons" in this game distinctive instead of being a simple shell with a little boss.I bet if this game went back to traditional dungeons people will say, "Gee I miss shrines".
Got a feeling link will "die" in this and you will be zelda for half the campaign
I interpret weapon durability as a way of Nintendo encouraging gamers to acquire the Master Sword. People who complain about weapon durability are basically quitters because they never even got as far as getting the Master Sword. They shouldn’t play games like this all, they better off playing Fortnite or Peppa Pig.
Those graphics This is what Zelda deserves