The Legend of Zelda: Tears of the Kingdom (May 12, 2023)

Gizmo_Duck

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Boutta leave CEMU behind and get acquainted with Yuzu
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I’m about to get a pc just for nintendo games
 

MischievousMonkey

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Nintendo ain’t slick, first one was very Princess Mononoke this one is clearly



They really don't shy away from drawing from their inspirations

You got the Castle in the sky with the floating islands, Princess Mononoke with the corrupted arm... The little we've seen from the soundtrack and audio effects also seems just as close, if not closer, to Ghibli as the first title
 

MischievousMonkey

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This is where i differ from most people on zelda. I loved BoTW because it keeps you in the overworld exploring and finding new things. I grew tired of 3d zelda trapping you in dark ugly dungeons for like 10 hours at a time.

Let me fly free in the skies above hyrule :blessed:
I absolutely agree but I think the overwhelming majority of the fans misses traditional dungeons.

I'm fine with them making a comeback, even though I hope it won't be the worm in the fruit by weakening the open formula they introduced in botw. Some folks miss the linearity but I wish they just expand on what made the first game great and add more ingredients to the sauce. Don't want to go back to some Ocarina/TP/SS stuff now that I tasted this type of open-world.
 

MischievousMonkey

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Btw everything these Zelda scholars have been talking about when it comes to the Zonai seems to be coming to fruition :mjpls: the Kingdom that was torn apart might be Hyrule and/or the Zonai's
 

Dallas' 4 Eva

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I absolutely agree but I think the overwhelming majority of the fans misses traditional dungeons.

I'm fine with them making a comeback, even though I hope it won't be the worm in the fruit by weakening the open formula they introduced in botw. Some folks miss the linearity but I wish they just expand on what made the first game great and add more ingredients to the sauce. Don't want to go back to some Ocarina/TP/SS stuff now that I tasted this type of open-world.
It's very possible to add dungeons to this game and keep the open endedness. It really is not as hard as people make it out to be. :snoop:
 

MischievousMonkey

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It's very possible to add dungeons to this game and keep the open endedness. It really is not as hard as people make it out to be. :snoop:
It's possible but it's definitely risky. What most people loved the most about dungeon is the formula getting a specific item -> beating the dungeon's puzzles and boss with it -> keep it.

Add this in Botw and then you run the risk of making the dungeons mandatory to get these specific items, which damages the non-linearity and open-endedness of the game by turning it into a sort of metroidvania.

Don't add it and you end up with the Divine Beasts that most people didn't like.
 

TheAnointedOne

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Its a loud minority of people (older zelda fans) that want the typical dungeon crawling formula back. The BoTW sales speak for themself

They keep complaining about weapon durability too. On another forum some kid said he didn't even bother playing/trying Botw because people complained about that. So he didn't even attempt to play a game because of one flaw. Some of these kids are retarded.
 

Gizmo_Duck

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They keep complaining about weapon durability too. On another forum some kid said he didn't even bother playing/trying Botw because people complained about that. So he didn't even attempt to play a game because of one flaw. Some of these kids are retarded.

after you get the master sword it doesnt even really matter
 

duckbutta

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How am I supposed to play other games while waiting on this masterpiece :mjcry:

Kratos is dead to me now :camby:
 
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