The Legend of Heroes: Trails through Daybreak (July 5, 2024)

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After the war, Calvard is enjoying unprecedented economic prosperity. However, the public grows uncertain as the number of immigrants increases and political reform runs rampant. Follow Van, a young man and local spriggan, on a unique request that will prove more than he bargained for. Will the nation fall into chaos?

The AT (Action Time) battle system has been completely revamped, transitioning seamlessly from field battles to turn-based combat. The sixth-generation combat orbment, Xipha, offers a revolutionary combat experience unique to this iteration of the Trails series!

In addition, the Topic System allows players to gain an advantage in battle by using conversation topics as bargaining chips. These topics can be obtained by interacting with other characters throughout the city. The game also features the Alignment system, which allows players to change their character’s three unique attributes and influence characteristics such as their status, the forces they fight with (or against), and even how the story unfolds.

Dive into the dynamic adventure in Kuro no Kiseki!


About
The spriggan's life is but one of many professions that has emerged from the Calvard Republic. Be it playing detective, negotiator, or bounty hunter, Van Arkride takes on the kind of work that can't be taken to more legitimate sources. It could be something the police can't handle, work that's best left out of the public eye, or even a request from a criminal of organization in the underworld; so long as it pays and doesn't cross too far over the gray line, he'll accept near-any job that comes across his table.

The year is 1208. A prim-and-proper young lady dressed in the uniform of an esteemed academy visits a dilapidated, multi-tenant building in a downtown district of Edith, the nation's capital. With a most dignified gaze, she looks upon the plague of the door before her. It reads: 'ARKRIDE Solutions Office: Complicated Matters Only.'

Steeling herself, she knocks on the door three times.

"First thing in the morning...?" a relaxed yet surprisingly young voice grumbles with a yawn.

From the moment he opens the door to greet her, a new tale begins.


Key Features
The AT (Action Time) Battle system has been completely revamped, transitioning seamlessly from field battles to turn-based combat.

The sixth-generation combat orbment, Xipha, offers a revolutionary combat experience unique to this iteration of the Trails series!

In addition, the Topic System allows players to gain an advantage in battle by using conversation topics as bargaining chips. These topics can be obtained by interacting with other characters throughout the city.

The game also features the Alignment system, which allows players to change their character’s three unique attributes and influence characteristics such as their status, the forces they fight with (or against), and even how the story unfolds.
 

tripleaamin

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This is action RPG and Turn based?
No. I played the fan translation. You can use action commands to weaken an enemy in the field to weaken an enemy to get an advantage in the first turn or even defeat weak enemies. But the core of this game is turned based, so if you aren't a fan of turned based this won't change your mind. This isn't an option in boss fights obviously.

It is a great change imo, but don't get confused thinking this is gonna have action rpg elements.
 

Grand Conde

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All these characters are the fukking same as the characters in Cold Steel. fukking Rean part 2 again.
 

tripleaamin

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All these characters are the fukking same as the characters in Cold Steel. fukking Rean part 2 again.
You are really off base comparing Daybreak 1 to Cold Steel.

Without going past Kuro 1 Rean and Van are nothing alike.
 

tripleaamin

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Game is out on steam it looks like. Gonna get it when I get up to it. I'm still working on Trails in the sky.
That's the Japanese & Chinese/Korean port.

Well of course if you know those languages then its obviously no problem.
 
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