The Last of Us Part II | PS4 | June 19th (NO OPEN SPOILERS)

HiiiPower

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did any of those games have a young female protagonist sneak up behind another young female occupied in a nonthreatening position - getting a knife to her throat only to be stabbed through her esophagus when she falls on the floor and has blood gushing out


I don’t understand how you can say that argument is ridiculous and dumb
when I believe the female Youtubers was trying to make the point of unnecessary violence especially with these being young females (which was the reason for her vid)
like Ellie couldn’t sneak up behind the girl and just put her to sleep in a choke hold then continued to her destination ?

yeah you’re trolling

:mjlol:
 

Kiyoshi-Dono

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Petty Vandross.. fukk Yall
7 fukkING YEARS
jorlol.gif

this will not be considered canon..
Or..
A real game:dead:
 

Don Homer

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TLOU1 Progress

This nikka Henry left us to die :snoop: Then we wash up on shore and Joel pushes him to the ground. Tell me that scene wasnt on some Training Day shyt. :russ: Henry looking just like Alonzo, talking about "I knew you would survive" LMAO, while a gun is pointed at him.
 

Sghost597

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not challenging your opinion but I’m genuinely curious what part of the game did you enjoy since combat makes up most of it?

there wasn’t much room for exploration and no puzzles to solve outside of figuring out where to put a ladder or plank
It was a much shorter experience and constant story beats with a tight narrative alleviated that. Anything with clickers was pretty enjoyable. Human enemies was the least compelling experience of Last of Us 1 for me. It seems to much more expanded upon in the sequel with almost dragging the game and padding the length.

Last of Us was great for it's narrative, but I wasn't asking for more floaty gunplay and brain dead A.I.
 

Fatboi1

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Got my Ps4 back from my cousin(let him borrow it for a few weeks to play FF7R) and started up TLOU Remastered. I was right at the house when Ellie ran away and you find her along with Tommy. shyt is brutal :ohlawd: I can't imagine how people can't find this gunplay intense.
 
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Fatboi1

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It was a much shorter experience and constant story beats with a tight narrative alleviated that. Anything with clickers was pretty enjoyable. Human enemies was the least compelling experience of Last of Us 1 for me. It seems to much more expanded upon in the sequel with almost dragging the game and padding the length.

Last of Us was great for it's narrative, but I wasn't asking for more floaty gunplay and brain dead A.I.
Very interesting opinion. I didn't find the clickers as interesting, the characters were far more intense to fight at times. The floaty gunplay?? Did you upgrade the shooting skill? It starts off where aiming has this sway to it due to the character not being upgraded but as you progress this can get upgraded to be tighter.
 
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