Not really feeling the game being 70% of the game being in Uncharted combat in a 22-28 hour game. My least favorite part of the Last of Us is the combat... Specially any combat encounter that doesn't involve Clickers. I hated any zombie game with a heavy emphasis on fighting bandits. It's a tired trope for me and it honestly feels like padding.
not challenging your opinion but I’m genuinely curious what part of the game did you enjoy since combat makes up most of it?
there wasn’t much room for exploration and no puzzles to solve outside of figuring out where to put a ladder or plank