The Last Of Us Part 2 Is Low-Key The Most VIOLENT Game I've Ever Played...

obarth

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Lucky I ain't see those spoilers:ufdup:

I swear some of these kills have me analyzing my psyche. Like, breh, when did such demonry become just another Tuesday for you?
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A normal person would need smelling salts and an IV of holy water after some of these massacres. I'm over here like:unimpressed:
 

The axe murderer

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Lucky I ain't see those spoilers:ufdup:

I swear some of these kills have me analyzing my psyche. Like, breh, when did such demonry become just another Tuesday for you?
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A normal person would need smelling salts and an IV of holy water after some of these massacres. I'm over here like:unimpressed:
Part of that is cos I seen worse in real life so I'm :yeshrug:. I put this in spoilers because I don't want ppl thinkin I caught a body
 

The axe murderer

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Sounds like something a nikka who caught a body would say:mjpls:
I ain't no snitch, breh:damn:

Take these reps:whoa:
Nah breh lol Just been in combat zones out of my control.
I will say it does have some cool details in this game
Thanks for them reps though broham:mjlit:
 

CarltonJunior

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Yea I haven’t really been going too crazy with the kills, but these dogs bout to have PETA on my ass for what I’m about to do. Got damn they annoying.

The first time I killed a dog I had to fall back a lil I ain't gon lie :hubie:

After that it was straight :demonic:

I don't waste my bullets either on them either. Waste of resources. :birdman:
 

Address_Unknown

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Manhunt 2 was more violent and creepier than MH1 regardless.

It might have been if it stuck to the original script that warranted it an AO rating and justly so. Manhunt 2, as much as I appreciated it, paled heavily to Manhunt 1 in so many different ways after it had to edit so much of it's content, story, set pieces just to squeak in at an M rating and it STILL had to keep those disorienting kill screens just to keep that rating.

The only thing Manhunt 2 had over one and you can even argue that to this point as time has gone by, was the more 'violent' kills you could perform, but even those had little rhyme or reason until the story finally came full circle with what they were trying to do with it.

They could make Manhunt 2 with the original script in this climate, but Rockstar's taken it's ball and gone home, so THAT game we'll sadly never get. THAT was supposed to be a schizophrenic, drug induced masterpiece.
 

Kairi Irving

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It might have been if it stuck to the original script that warranted it an AO rating and justly so. Manhunt 2, as much as I appreciated it, paled heavily to Manhunt 1 in so many different ways after it had to edit so much of it's content, story, set pieces just to squeak in at an M rating and it STILL had to keep those disorienting kill screens just to keep that rating.

The only thing Manhunt 2 had over one and you can even argue that to this point as time has gone by, was the more 'violent' kills you could perform, but even those had little rhyme or reason until the story finally came full circle with what they were trying to do with it.

They could make Manhunt 2 with the original script in this climate, but Rockstar's taken it's ball and gone home, so THAT game we'll sadly never get. THAT was supposed to be a schizophrenic, drug induced masterpiece.
Nikka, MH1 isnt scary.
 
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