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The internet did not ruin games, but too much of anything spoils the bunch...
Read and learn...
I've heard that talking point but it's really as lazy as the developers you blindly blame see, when you repeat internet narratives you forget that maybe videogames didn't ship finished even before the internet. Then you end with superman64. And while that is a famous example it's not the only example of an unfinished game...The only things hurting videogames are microtransactions and stuff being cut out to be sold as DLC, aka corporate greed.
The only way "internet" has hurt videogames is making lazy publishers release unfinished games to have them patched later.
You ever hear the saying history repeats itself, and that you have to know the past so you don't make the same mistakes? Do you know why the gaming industry collapsed in the early 80's? You don't Mr mod because ignorance is bliss for you muthafukkazpeople don't talk about it because it won't happen
Read and learn...
Now you knowGaming industry collapse
The crash was attributed to several factors, including market saturation in the number of game consoles and available games, and waning interest in console games in favor of personal computers. Revenues peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985 (a drop of almost 97 percent).