More Indie thoughts on this trash system.
Brian Provinciano, Vblank Entertainment
"Their intention from the first Xbox was to own the living room, and the evolution of the 360 showed this trajectory in motion. The Xbox One is them realizing this vision. The problem is, they're leaving core gamers behind. You would've thought that the reaction to their E3 2012 press conference would've been a wake up call, but they're on a different course. They see more money in general entertainment, media and ads than core gamers. They see dollar signs with subscription fees. They want the revenue stream that cable providers and phone carriers have been enjoying. I'm certain that the Xbox One will launch with the base price plus a 2 - 3 year contract. The unfortunate thing about this is that many consumers will be fooled by the lower price point, even though they'll end up paying more in the long run.
"They're preaching TV services to gamers and gamer press, the exact group of people who will be least receptive to it. Microsoft's direction isn't in line with E3, it's in line with CES.
"Despite delaying their announcement a month, they still failed to capitalize on the opportunity to recalibrate after the PS4 announcement. I'm quite surprised by how limited their attempts were to one-up the PS4.
"Prior to this conference, I was expecting that at least during the E3 presentation, Microsoft would pander to indies in some way. They remain the only platform which prevents self-publishing. I wouldn't expect anything other than just talk from them, but I was expecting them to address indies nonetheless. However, after this, I could see them leaving indies out completely. After all, they have their eye on the average consumer, not the core gamer. Average consumers aren't as versed in the 'indie' game scene."