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CVPR 2024 Paper Alert
Paper Title: NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Few pointers from the paper
Neural Radiance Fields (NeRFs) have shown remarkable success in synthesizing photorealistic views from multi-view images of static scenes, but face challenges in dynamic, real-world environments with distractors like moving objects, shadows, and lighting changes.
Existing methods manage controlled environments and low occlusion ratios but fall short in render quality, especially under high occlusion scenarios.
In this paper, authors have introduced “NeRF On-the-go”, a simple yet effective approach that enables the robust synthesis of novel views in complex, in-the-wild scenes from only casually captured image sequences.
Delving into uncertainty, their method not only efficiently eliminates distractors, even when they are predominant in captures, but also achieves a notably faster convergence speed.
Through comprehensive experiments on various scenes, their method demonstrates a significant improvement over state-of-the-art techniques. This advancement opens new avenues for NeRF in diverse and dynamic real-world applications.
Organization: @ETH_en , @Microsoft , @MPI_IS
Paper Authors: Weining Ren, @zhuzihan2000 , Boyang Sun, Jiaqi Chen, @mapo1 , @songyoupeng
Read the Full Paper here: [2405.18715] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Project Page: NeRF On-the-go
Code: GitHub - cvg/nerf-on-the-go: [CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Be sure to watch the attached Demo Video-Sound on
Music by Breakz Studios from @pixabay
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CVPR 2024 Paper Alert
Paper Title: NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Few pointers from the paper
Neural Radiance Fields (NeRFs) have shown remarkable success in synthesizing photorealistic views from multi-view images of static scenes, but face challenges in dynamic, real-world environments with distractors like moving objects, shadows, and lighting changes.
Existing methods manage controlled environments and low occlusion ratios but fall short in render quality, especially under high occlusion scenarios.
In this paper, authors have introduced “NeRF On-the-go”, a simple yet effective approach that enables the robust synthesis of novel views in complex, in-the-wild scenes from only casually captured image sequences.
Delving into uncertainty, their method not only efficiently eliminates distractors, even when they are predominant in captures, but also achieves a notably faster convergence speed.
Through comprehensive experiments on various scenes, their method demonstrates a significant improvement over state-of-the-art techniques. This advancement opens new avenues for NeRF in diverse and dynamic real-world applications.
Organization: @ETH_en , @Microsoft , @MPI_IS
Paper Authors: Weining Ren, @zhuzihan2000 , Boyang Sun, Jiaqi Chen, @mapo1 , @songyoupeng
Read the Full Paper here: [2405.18715] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Project Page: NeRF On-the-go
Code: GitHub - cvg/nerf-on-the-go: [CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Be sure to watch the attached Demo Video-Sound on
Music by Breakz Studios from @pixabay
Find this Valuable ?
QT and teach your network something new
Follow me , @NaveenManwani17 , for the latest updates on Tech and AI-related news, insightful research papers, and exciting announcements.
/search?q=#CVPR2024 /search?q=#nerf
To post tweets in this format, more info here: https://www.thecoli.com/threads/tips-and-tricks-for-posting-the-coli-megathread.984734/post-52211196
A.I Generated explanation:
CVPR 2024 Paper Alert
A new research paper has been published, and it's making waves in the field of computer vision!
Paper Title: NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Here are some key points from the paper:
The Problem: Neural Radiance Fields (NeRFs) are great at creating realistic images from multiple photos of a static scene. However, they struggle when dealing with dynamic scenes that have moving objects, shadows, and changing lighting.
The Limitation: Current methods can handle controlled environments with few obstacles, but they don't work well in real-world scenarios with many obstacles.
The Solution: The authors of this paper have developed a new approach called "NeRF On-the-go". This method can create realistic images from casual photo sequences taken in complex, real-world scenes. It's able to remove distractions (like moving objects) and works faster than previous methods.
The Benefits: This new approach has been tested on various scenes and has shown significant improvement over existing techniques. This breakthrough opens up new possibilities for NeRF in real-world applications.
The Team: The research was conducted by a team from ETH, Microsoft, and MPI_IS.
The Authors: Weining Ren, Zihan Zhu, Boyang Sun, Jiaqi Chen, Mapo, and Youpeng Song.
Want to Learn More?
Read the full paper here: [2405.18715] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Check out the project page: NeRF On-the-go
Get the code: GitHub - cvg/nerf-on-the-go: [CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild